First Level Sorcerer (PFS) Build


Advice

Dark Archive

I just want to check I've got a few things right:

1st level Gnome Sorcerer (crossblooded)

Alternative racial: Lava Gnome (Darkvision and Pyromaniac), Eternal Hope, Nosophobia

Bloodlines: Orc and Solar

1st level bloodline power: Sunsight

From all of this, I have low-light vision, darkvision 90' and although I have light sensitivity I'm immune to being dazzled so it doesn't bother me.

Then:

Feats: Point-Blank Shot
Traits: Gifted Adept (Burning Hands), Extremely Fashionable (Diplomacy)

Spells:
0: Acid Splash, Daze, Disrupt Undead
1: Burning Hands

Burning hands does 3d4+6 damage. Disrupt Undead and Acid Splash both do +2 damage too (point-blank shot and orc bloodline).

I'm getting 2 skill points per level which I'm putting on Bluff and Diplomacy, and wearing very fashionable clothes :-)

Where I'm going next with this is down the fire route, with Precise Shot, Scorching Ray, Fireball, etc. First magic item will probably be an elemental meta-magic rod to turn the fire into electricity if I need to, or intensify to raise my burning hands some more.

Looks good?

Richard

P.S.F.Y.I

Stats are: STR 5 DEX 14 CON 16 INT 7 WIS 14 CHA 19 and I'm putting my one class point into skills

Grand Lodge

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Why the 16 Con? You shouldn't worry about being in combat, you could drop that down a few points [to like 14] and put points back into Intelligence, and put some ranks into Escape Artist, Perception, or some relevant knowledge skills. *Being a small creature with low strength, a good Escape Artist would be pivotal in your survival, unless you invest in Liberating Command spell.

You could potentially drop wisdom down a few points, and eventally invest in Steadfast Personality to add your Charisma to Will saves.

Other magic items to consider- Pages & Ring of Spell Knowledge to increase your spell list.

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