| baggageboy |
So here's a dagger throwing magus build I have put together that I like. I would like to see what people think of it and get suggestions on how it might be improved. I want to stay with Paizo material, so no 3rd party or 3pp materials.
So here's my build:
Human
20pt buy:
13
18
12
15
12
7
Lv4: bump Int
Lv8,12,16,20: bump Dex
Traits:
Strong Arm, Supply Wrist
Ancestral Weapon (Cold Iron)
Lvl 1: Swashbuckler (Veiled Blade)
Lvl 2-20: Magus (Myrmidarch)
1) Swashbuckler Finesse, Quickdraw; Feats: Weapon Focus Dagger, Slashing Grace
2) Spell Combat, Arcane Pool, Diminished Spellcasting
3) Spell Strike; Feat: Point Blank Shot
4) Magus Arcana: Familiar
5) Ranged Spellstrike; Feat: Precise Shot
6) Bonus Feat: Arcane Strike
7) Weapon Training 1: Blades, Light; Feat: Startoss Style
8) Medium Armor
9) Armor Training 1; Feat: Far Shot
10)Magus Arcana: Reach Spellstrike
11)Distance Thrower
12)Bonus Feat: Startoss Comet
13)Weapon training 2(TBD); Feat: Startoss shower
14)Heavy Armor
15)Feat: Improved Precise Shot
16-20) TBD
| Gisher |
The card caster would work, but I like the switch hit ability of the myrmidiarch. I don't think eldrich archer really works. Daggers aren't a ranged weapon, and so you can't make them your bonded item, which makes life very painful.
Still good sugestions, thank you.
I love my Myrmidarch in part because of his ability to switch-hit. However there really isn't a problem with an Eldritch Archer selecting a dagger as his Bonded Item. Thrown weapons are one category of ranged weapons.
Melee and Ranged Weapons: Melee weapons are used for making melee attacks, though some of them can be thrown as well. Ranged weapons are thrown weapons or projectile weapons that are not effective in melee.
Any weapon with a stated range is a ranged weapon. They come in two types. Thrown weapons is one and projectile weapons that are not effective in melee is the other.