| Bigguyinblack |
I plan to get into the ACG organized play and really want to use the RotRL version of Lini. Apparently I can do that but I have to buy and use the cards in the class deck. Problem is there is no visual spoiler or unboxing video for the Druid class deck so all I know is the names of the cards in the deck.
Could I get some deckbuilding advice for the RotRL version of Lini (Recharge played animal allys, Reveal an animal ally to add 1d4 to any roll, Discard a card to turn str or dex die to d10) using the Druid class deck?
I plan to focus on her wisdom and the reveal an animal ability and have her focus on spellcasting.
I think I'm allowed to use cards from an Ultimate addon deck also but ultimate wilderness won't be out for awhile.
VampByDay
|
So i’ve Found if you type in pathfinder card game+the card name on google, 85% of the time you can find a picture of the card. If you have the deck list, it’s an arduous process, but you can probably figure out the druid decklist that way.
As for ultimate, ultimate magic is loaded with spells, ways to get spells, and ways to recharge spells, if you could go that route.
| Keith Richmond Lone Shark Games |
I'd go with the following:
Spell (6): Burst Bonds, Cure, Fireblade, Frigid Blast, Hide From Animals, Sanctuary, Viper Strike
Item (2): Conch Shell, Potion of Beast Skin
Ally (3): Crow, Frog, Vulture
Blessing (4): Blessing of the Gods x 4
Should be a fairly well rounded character. 3 Attack spells (all of the ones available) and the only Cure. Sanctuary and Burst Bonds aren't bad utility until you get something more appealing.
It is a totally valid option to change one of your items into an Amulet of Mighty Fists and roll 3d4 (or 1d10+2d4 with a discard) for combat. None of the items are perfect choices for you here.
VampByDay
|
Looks like Keith has the Druid Deck, so I defer to him. He is, after all, best Poog. I've not messed around much with Lini. I know some really like her, but I'm not a huge fan.
On the ultimate side of things: Ultimate Magic has a lot of spells in it if you want to go more blasty. There's another cure, plus a few more arcane/divine blasty spells, even at the B Basic level, if you are looking for an ultimate deck.
| Bigguyinblack |
Played my first game today. It was organized play. My local store doesn't carry the ACG so I ordered the druid deck and used the Ezran pregen.
It was a disaster. 5 player game and all of the locations combined had 2 spells. And I got to watch boons fly back and forth as the other players helped each other while my contribution was to cast Magic Weapon once when it wasn't needed. Not saying Ezran is weak but I didn't enjoy playing him.
The upshot is I got a skill feat and remembering what you said about my items being bad I nabbed an item 1 upgrade. The skill feat will go in wisdom but any suggestions for the item 1?
VampByDay
|
Played my first game today. It was organized play. My local store doesn't carry the ACG so I ordered the druid deck and used the Ezran pregen.
It was a disaster. 5 player game and all of the locations combined had 2 spells. And I got to watch boons fly back and forth as the other players helped each other while my contribution was to cast Magic Weapon once when it wasn't needed. Not saying Ezran is weak but I didn't enjoy playing him.
The upshot is I got a skill feat and remembering what you said about my items being bad I nabbed an item 1 upgrade. The skill feat will go in wisdom but any suggestions for the item 1?
Sounds like it wasn’t so much a disaster as Ezren had a bad game, which happens. It sounds like you beat the scenario, which makes it at least a success. Better than my last two games. Ezren doesn’t have any blessings in his decks (he’s an atheist in the RPG) which means he’s a rather selfish character because he will take universal aids (blessings) but can’t dish them out. On the other hand, once he starts blasting with his spells, he’s a BEAST. Plus he’s the only one in rise of the runelords that has any Int to speak of.
Just look through the items you have available to you and see what looks good. Any non-potion thing that heals you is good (like the staff of minor healing, not sure which decks have it.). Items that get spells out of your discard or help you recharge spells are also good, as that’s kinda like healing.
Best of luck. Sorry your first game wasn’t great.
| Kiya Toren |
I think that will depend a lot on how you decide to play Lini & what role you take. You could stick to support spells & pick up weapons proficiency & a weapon card feat. Or upgrade your attack spells & take the role that lets you add +4 to your recharge checks. I think the only "sure thing" that RotR Lini wants in her deck are Animal allies, because of her first 2 powers.
Honestly, I'd suggest you resist the urge to plan out what you want too early. It's good to know what things you want in your current tier, so you & your party know what to spend resources to acquire. It sounds like you really like the cooperative aspect of the game, and as you play, you'll get a better idea of what gaps the party has & how you can grow Lini to be the most useful to your party.
Ultimate Wilderness comes out in July, and that's sure to have a bunch of Animal boons that Lini will want. I'd highly suggest picking it up, since you can add 1 Ultimate deck to your character at any time. Unfortunately, you don't get to rebuild your deck when you add the Ultimate deck, but I've noticed that I'm excited even for a B upgrade when I've just added an Ultimate deck to a character, which is great for mid-tier characters, because eventually it does become harder to get the precise upgrade you want, and it's fun to get to take an upgrade every game again :)
| Bigguyinblack |
After doing some reading plus some chatting I have made some choices.
1. I will take Wild Warden and max out the reveal power, hand size, and any remaining power feats will go into the +2 to recharge a cast spell.
2. While I'm undecided on if I want a weapon in the deck I do know I want to focus on boosting her wisdom and making her a better spellcaster.
So I have decided to add Ultimate Magic to my deck.
Since my only game was with a pregen I have confirmed that my deck can consist of the following.
Any basic cards from the Druid class deck.
Any basic cards from the Ultimate Magic add on deck.
A level 1 item from either deck because that was the loot I gained from my game.
And I made a deal with a buddy of mine to get the Droogami promo card from the iconic heroes set so I'll be using him for one of my allies.
Pretty sure I want 2 cures, 3 attack spells, and a utility spell.
And my first game was Mummy's Mask so we will probably keep playing that.
| Bigguyinblack |
I still haven't gotten my Ultimate Magic add on deck yet but With the help of Yewstance I now know what cards are in it so here is my planned deck for RotRL Lini.
Spells
Viper Strike Magic Poison Divine +2d4 dmg combat check recharge 6
Frigid Blast Cold instead of Poison Divine +2d4 recharge 8
Fireblade Fire divine +2d4 recharge 8
Cure x2 heal 1d4 +1 recharge 8
Fire Snake use my divine check (1d10 +3) in place of any non combat check recharge 8
Allies (I recharge animal allies I discard for abilities)
Crow Recharge to add 1d6 to check to acquire a weapon, armor, or ally or discard to explore
Dog Recharge to add 1d10 to my Perception check or discard to explore
Frilled Lizard Discard to add 2d4 to a check against a bane with the Veteran trait or discard to explore
Items
Spellbook Reveal to add 1d4 to my intelligence or arcane non combat check or discard to recharge a random spell from my discard pile
Binder's Tome Reveal to add 1d4 and the mental trait to any combat or charisma check at my location or bury it to evade one of my encounters
Blessings
Blessing of the Spellbound add 1 die to any roll, or discard to explore, or recharge to add 1 die to any check involving the arcane or divine check.
My deal for the promos is looking iffy but if it happens then Droogami will replace the frilled Lizard and Bag of Sticks will replace the spellbook.
| Yewstance |
Happy to help, however I just want to clarify something...
Fire Snake use my divine check (1d10 +3) in place of any non combat check recharge 8
RotR Lini's Divine check is actually 1d10+1, not 1d10+3, unless you already have 2 wisdom feats. It's VERY low for a dedicated spellcaster...
...but given she should have at least 1d4 bonus to every single check she makes from her 'reveal an ally' power, she ends up as, arguably, the strongest Divine spellcaster of any Druid yet, albeit at the requirement of having an animal clog up her already-mediocre hand size.