Mad Magic + Kineticist


Rules Questions

The Exchange

So any legit word on this combo?
Still looking for a way to Rage Kineticist.
I feel like the expanded metakineses feat which includes furious spell is a bit of a tease if this still isn't feasible.

Maybe Dreadnaught Barbarian?
"can use all her normal skills and effects that require concentration".
(effects?)

Silver Crusade Contributor

You may wish to provide links to the game material you're asking questions about. ^_^


Mad Magic link

Dreadnought Archetype link

Mad Magic Benefits wrote:

Magic is in your blood, allowing you to cast spells no matter how furious you become.

Prerequisite(s): Bloodrage class feature or perfect clarity rage power.

Benefit(s): You can cast spells from any class that grants you spells while in a bloodrage, and you keep your rage benefits when using moment of clarity during a rage.

If you have the greater bloodrage class feature, you also gain a +1 bonus to the save DCs of spells you cast while in a bloodrage.

I haven't seen an official answer for Mad Magic. Spell-Like Abilities are stated to function just like spells, except when they don't, so expect table variation. I've seen many different interpretations on issues surrounding Spell-Likes, even at my own tables.

You already posted the relevant text for the Dreadnought though. I would say spells and spell-likes would be usable, as they are an effect and they require concentration.

It's worth noting that in Combat, under Use Special Ability, Supernatural abilities do not require concentration.


I'm pretty sure that Mad Magic wouldn't allow you to use the kineticist SLAs as written.

"You can cast spells from any class that grants you spells"

The kineticist class doesn't "grant spells", so it doesn't work with that feat.

Shadow Lodge

Dreadnought definitely works, since the only thing preventing you from using SLAs (blasts) is not being able to concentrate. (Related thread on spellcasting with Dreadnought.)

Expanded Metakinesis (Furious Spell) also absolutely works, since it's clearly intended to apply the effect of the metamagic feat to your blast SLA. Whether it's useful enough to build around is up to you.

However I would lean conservatively with Mad Magic. Mad Magic is designed to give the flexibility to cast a spell at normal power during a rage, not to use your rage bonuses to increase the potency of your spell (as the rage Con bonus increases blast potency).

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