detect magic to identify items with Spellcraft,


Rules Questions

Dark Archive

Hello, a single question.
with detect magic, after the 3rd round, how many ítems can un identify per round?


Three rounds to study one item/aura.

Dark Archive

if i have, for example, 5 items to identify. ?


3 X 5 = 15 rounds total

Dark Archive

Lol. Thanks Java Man

Grand Lodge

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Pathfinder Adventure Path Subscriber

I would disagree with this; I read it as the first three rounds give you increasingly accurate information on the area, culminating in knowing which items are magic. From that point on you wouldn't have to go through it all again for each item, just spend one round spellcrafting each.


Darrell Impey UK wrote:
I would disagree with this; I read it as the first three rounds give you increasingly accurate information on the area, culminating in knowing which items are magic. From that point on you wouldn't have to go through it all again for each item, just spend one round spellcrafting each.

The Detect Magic spell description is fuzzy, but does lean toward your interpration, but under the Spellcraft skill action section the last line is:

"Attempting to ascertain the properties of a magic item takes 3 rounds per item to be identified and you must be able to thoroughly examine the object."

Grand Lodge

Pathfinder Adventure Path Subscriber

Didn't think to look there. Rule contradiction? Never. :)


As a GM I go with the more explicit description in the spellcraft skill, but the text in detect magic is sufficiently vague that I wouldn't argue with a GM who ruled the other way. Also seems like a rare event that the difference would matter.

Grand Lodge

Java Man wrote:
As a GM I go with the more explicit description in the spellcraft skill, but the text in detect magic is sufficiently vague that I wouldn't argue with a GM who ruled the other way. Also seems like a rare event that the difference would matter.

If you're trying to bang out as many items as you can with a single casting of identify or something, I can see it mattering. If the alchemist is the only one who's able to do the identifying, for example, and they don't have multiple identify extracts prepped, they might want to know just how much they could do. (In that case, it's items per level. With detect magic it's significantly longer - minute per level, and 3 1/3 items per minute.)


I agree with Java Man. The 3rd round of general area-gazing gets you strength and location, but for identifying magic items detect magic's text refers you to the Spellcraft rules. I'd go with those, and they indicate that you have to study one item at a time if you want to ascertain other properties.

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