Phantom Thief -- Suggestions


Advice


Good morning folks,
that's the build that i've got til now. I'm currently lvl 11 and the AP is going to end at lvl 15.

Any help/suggestion on the feat to take lvl 12-15 will be really appreciated.

Feat:
1)Improved Unarmed Strike, Skill Focus(Intimidate)
2)Weapon Focus (Rapier), Evasion
3)Dazzling Display(Rapier)
4)Two Weapon Fighting,
5)Snake Style
6)Skill Focus(Sense Motive)
7)Iron Will
8)Dishearthening Display, Skill Focus (Bluff),
9)Great Fortitude
10)Stalker Talent (Cunning Feint)
11)Extra Rogue Talent(Skill Mastery)

Skill's unlock:
1)Intimidate
3)Diplomacy
5)Sense Motive
7)Bluff
9)Perception
11)Acrobatics

maybe Weapon Snatcher + skill's unlock (sleight of hand) ? or some spell like abilities with major magic?


Shatter defenses is the obvious feat to get to build on the feats so far. Equipment trick (cloak) would have some synergy too. Weapon snatcher isn't a bad idea if your game features a lot of humanoid enemies.

I'd suggest that rather than getting 1st level spell-like abilities at 12th+ level via major magic, you'd be better to invest in the use magic device skill.


Since you go for Intimidate, consider a cruel weapon. Adding the sickened condition on top of shaken is thematic and helpful.

Motivating Display also builds on Intimidate - give your allies a +1 morale bonus on attack rolls and skill checks, with the same action that shakens your foes. Since it's a feat associated with weretigers, GM might decide it's not available, though.


didn't know of the equipment trick or the motivating display feat, really interesting.

Avr you right, i should focus more on the use magic device skill.

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