| BCWD |
Hey everyone, I'm currently trying to make a Paladin type character who adheres to the druids way of thinking without multiclassing (unless it's a fitting prestige class). The basic idea of the character is a coldborn skinwalker who uses an earthbreaker.
I am looking for any classes, archetypes or feats that might make this work. The main things I want to have include: at least medium armor (heavy preferred) no wildshape, and no animal companion or familiar. There is the horned warden Paladin archetype but I would like other people's opinion on it before I run it by my GM. Thanks for any advice :)
| BCWD |
I always thought of Rangers as nature-Paladins (Ranger is to Druid as Paladin is to Cleric).
There are certain archetypes that might fit this better, but even the base Ranger in the core rule book can swap out their Bonded Animal for a Companion Bond.
That's kind of my back up plan, I was a bit disappointed that wearing heavy armor ruins combat style feats even if I had to take a feat to get it. I'm also not very fond of the companion bond, so I would probably take divine tracker to get blessings instead.
| DeathlessOne |
Creature Focus might help you along your way. As will Flexible Foe. Otherwise, Holy Guide would be a good archetype, as Thunderlord pointed out.
| Bloodrealm |
Ultimate Wilderness has the Green Knight archetype for Cavalier and the Order of the Green, which it must take. It's pretty much exactly what you want, but it's a little lackluster at early levels and is focused on fighting aberrations and undead.