
Big Lemon |
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The Divine Champion archetype grants the ability to use connection spells related to your deity as spell-like abilities.
Lesser Divine Power: At 6th level, you can cast the 1st or 2nd level spell.
Divine Power: At 12th level, you can cast the 3rd or 4th level spell.
Greater Divine Power: At 18th level, you can cast the 5th or 6th level spell.
Each of these sets has its own separate daily uses. What I'm not sure about is how this interacts with connections that grant multi-level spells, like the Healer connection. I imagine three possibilities:
A) I only gain access to Mystic cure. The lower level spells are never replaced by new ones (remove condition, remove affliction, etc.).
B) The lower level-spells are completely replaced as higher level version of mystic cure are unlocked. Mystic cure can only ever be used as the highest-level SLA.
C) As B, except that once I unlock a higher level of Divine Power, I can still choose to cast mystic cure using one of the lower-level SLA "slots". This, in effect, gives me more "spells known" if I choose the Healer (or Mindbreaker) connection than any of the others.

Big Lemon |

I would be inclined to go with A, except with the note that you do still have the ability to cast lower level spells- lower level Mystic Cure spells. IOW, your archetype powers are basically "Cast Mystic Cure 2 once a day, Mystic Cure 4 once a day, and Mystic Cure 6 once a day", or thereabout.
From a rules-as-written standpoint, this makes as much sense as the others. From a practical standpoint, though, it has two issues:
1. It would effectively invalidate the "1st or 2nd" spell option in Lesser Divine and the "3rd or 4th" option for Divine, as a player would never cast the weaker version of the same spell if there was no advantage to doing so (whereas if it was a different spell altogether, they might sometimes). This feels like it doesn't match up with dev intent, but I can only speculate about that.
2. It would make Healer and Mindbreaker less versatile than any of the other options, since you learn to cast only 1 spell many times. Not a big deal, and one that I think people could live with when it comes to adding healing options to non-mystics, but its worth noting.

whew |
You get the same spells a mystic would have at the level that the power is gained:
Lesser power: lesser remove condition or mystic cure (level 2)
Divine power: remove affliction or mystic cure (level 4)
Greater power: greater remove condition or mystic cure (level 6)
edit: disclaimer: I don't have a copy of the book - I'm basing this just on what is in this thread.

Big Lemon |

You get the same spells a mystic would have at the level that the power is gained:
Lesser power: lesser remove condition or mystic cure (level 2)
Divine power: remove affliction or mystic cure (level 4)
Greater power: greater remove condition or mystic cure (level 6)edit: disclaimer: I don't have a copy of the book - I'm basing this just on what is in this thread.
This feels like the most sensible way to handle it.

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I intended it to work so that you have exactly the same connection spells as a mystic would have when she first gains her 2nd, 4th, and 6th level connection spells, respectively. In other words, if your connection has variable level spells, you replace lower-level spells just like a mystic would. Therefore, when a divine champion with the healer connection is 18th level, his stat block would look like this:
3/day -- lesser remove condition, remove condition
2/day -- remove affliction, restoration
1/day -- greater remove condition, mystic cure (6th)
Please note that this is not an official clarification, just a clarification of how the author (me) intended it to work.
Also, apologies for accidentally leaving out this important piece of information.

Lord_Drakhaon |
I intended it to work so that you have exactly the same connection spells as a mystic would have when she first gains her 2nd, 4th, and 6th level connection spells, respectively. In other words, if your connection has variable level spells, you replace lower-level spells just like a mystic would. Therefore, when a divine champion with the healer connection is 18th level, his stat block would look like this:
3/day -- lesser remove condition, remove condition
2/day -- remove affliction, restoration
1/day -- greater remove condition, mystic cure (6th)Please note that this is not an official clarification, just a clarification of how the author (me) intended it to work.
Also, apologies for accidentally leaving out this important piece of information.
On the subject of clarification for this archetype, Divine Judgement reads "your choice must correspond to a portion of your or your deity’s alignment (or both, if possible)" for the 'both, if possible' is that a character can choose lawful and good if they worship a LG deity? If not, what does the 'both' refer to?

Pantshandshake |
Divine Judgment (Su) - 4th Level
Choose chaos, evil, good, or law; your choice must correspond to a portion of your or your deity’s alignment (or both, if possible). If both you and your deity are neutral, you can choose any one of the four.
So, 'both' refers to your character and your deity's alignment.

Lord_Drakhaon |
Divine Judgment (Su) - 4th Level
Choose chaos, evil, good, or law; your choice must correspond to a portion of your or your deity’s alignment (or both, if possible). If both you and your deity are neutral, you can choose any one of the four.So, 'both' refers to your character and your deity's alignment.
Aha! I figured I was missing something obvious, I am an idiot, many thanks :)