DonKalleOne
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Hello,
im Building a "Druid" via the Lunar Mystery from the Oracle List and the Spirit Guide Archtype.
I want to Focus on my Animal Companion and Keep him alive via Life Link.
The PC itself wont fight and support the group with Spells.
The Build:
Human 8/11/16/8/10/19
1: Primal Companion (AniComp), Prophetic Armor (Cha to AC/Ref) and Noble Scoin War (CHA to Ini)
3: Spirit Life Link , Improved Spell Sharing (Teamwork)
5: Evolved Companion (Reach)
7: Channel Energy (Spirit) and Selective Channeling
I get Blackened Curse to get some Fire Spells and Fluff wise I don't want to use Weapons just spells.
Armor will be Mithral Kikko Armor and Darkwood Heavy Shield.
I know the Big Cat is the best AniComp I can choose but im thinking about either Wolf or Crocodile.
Wolf is Wolf. Crocodile has a funy grab mechanic and inbuild swimspeed.
Since Share Spell is not a prequisit of Improved SPell Sharing I can take the Bully Archtype.
Feats AniComp:
Toughness, Improved Spell Sharing , Power Attack etc
Do you guys have any Tips?
| David knott 242 |
The companion creature must have this feat for it to be of any benefit, but it is virtually impossible for an animal companion to meet its prerequisite. What you need is for the master to take the feat and have an ability like the Hunter class Hunter's Tactics ability: "Hunter Tactics (Ex): At 3rd level, the hunter automatically grants her teamwork feats to her animal companion. The companion doesn't need to meet the prerequisites of these teamwork feats."
| David knott 242 |
Even if the best options you were wanting are not available, there are still some very good ones. For example, even though you have no easy way to gain access to the Improved Spell Sharing feat, the regular Share Spells ability will still enable you to buff your animal companion with personal and humanoid-affecting spells. If your animal companion is going to do your fighting for you, you can just flat out grant the buffs to it instead of finding a way to share them.
| Yomabo |
The companion creature must have this feat for it to be of any benefit, but it is virtually impossible for an animal companion to meet its prerequisite. What you need is for the master to take the feat and have an ability like the Hunter class Hunter's Tactics ability: "Hunter Tactics (Ex): At 3rd level, the hunter automatically grants her teamwork feats to her animal companion. The companion doesn't need to meet the prerequisites of these teamwork feats."
NECROMANCY!
I am also making this build with a half-orc to give my tiger a +2 to strength. I also have sacred tattoo and Faith's favorite for a sweet sweet +2 on all saves.
But you can give your animal companion the teamwork feat with the shared training spell.