
MokuGoldtusk |
Hey, so in the campaign i had just started i decided to make a goblin king who summons hordes of goblins to his command. now, i know goblins are not the optimal race to play and half-elf and human are usually the go to options but my dm allowed me to remove the -2 to charisma goblins normally have to have a +2 to charisma and a +2 to dex (rather than the typical +4 goblins get) with a home brew trait called Refined with Age.
anyway
i'm trying to think of an effective way to use him and his eidolons. he doesn't need to be some maximum badass but what kind of things could/should i do with them?
i've heard some can use spells/wands could i maybe use them to buff/heal him while he deals out damage or should i have them attack with teamwork feats and flanking and such?
should i build a micro party with them and have like certain ones designated for certain attacks??
sorry. just super fascinated with the idea of this character

Mauler167 |

I don't see any reason why your small sized bipedal eidolons (goblins) count not ride your summoned creatures. That being said they would likely take penalties in that their mounts would not be combat trained and they would not have saddles.
As far as evolutions and feats you probably want weapon proficiency for flavor unless you want your goblins to bite people to death, which is an option.
You could maybe get them team work feats with the natural feats and evolution points. But by level five you could have at most four goblin eidolons with you and they would not have much HP.
I think I would instead talk to you game Master about getting some option of goblins added to the summon monster list instead. This way you could have a cool and useful eidolon maybe it looks like a Bargest to keep with the goblin theme. Further more then you could throw around you summons and not have to worry about their health or them getting killed. If they are open to adding goblin to the summon monster list in some balanced way then I would try the master summoner archetype instead.
http://www.d20pfsrd.com/classes/base-classes/summoner/archetypes/paizo-summ oner-archetypes/master-summoner/
Hope that helps.

Mauler167 |

Well I assumed you wanted a lot of goblins a hord if you will. the brood master summoner has to divide up the eidolon hit dice between multiple creatures of their choosing so each one has a low number of hit dice and hence low HP. If you wanted to only have say two goblin body guards (at least for the first few levels) then I'm sure the archetype still works.
Just my opinion.