
Asmodeus' Advocate |

Elsewhere on the forums I heard one say in jest that they were rolling a kobold shifter. But now I want to do it. Mostly to see if it can even be done. So, if one were to play a kobold shifter, what would one do to mitigate one's mind-bending stupidity? To soften the blow as much as is possible?
Assuming you start at level one, with a twenty point buy, and you have to be able to pull your weight in a four person party. Preferably also having enough tricks that one wouldn't get bored playing such a kobold, or worse, find yourself in a situation where you can't contribute. But not assuming that one must be the most powerful PC, and also not assuming that the other characters are particularly optimized.
I suppose the question is, what do you have to do to hit the average numbers for your CR?

Asmodeus' Advocate |

Gracious gods. I'm reminded again just how terrible the shifter is . . . I was considering going for Draconic Breath and Noxious Bite, but I just don't have the feats to make it work . . . Dervish Dance comes online at level three . . . until then I wouldn't be doing damage at all.
I could build a stronger kobold adept. :\

Asmodeus' Advocate |

you could always ask the dm to start the campaign at like level 4 or 5 so you can actually get the build going
Eh. Getting allowances from the DM kind of beats the point of picking an non-optimal race/class and making it work. That, and if I get a chance to start a campaign at a highish level, I'll be using one of the many builds I want to try that take a while to come online, I wouldn't waste it on a shifter.