Newbie, Vanara Warpriest, whip... My head hurts


Advice


Hi folks. I've only played once, a PFS scenario at a lgs. The group was very friendly and helpful. I first created a Fighter however, the group lacks a healer so, I want to run a character with some healing abilities as well as combat abilities. This is what I've come up with.

Vanara Warpriest of Calistria
Blessings = Luck and Knowledge
Str 13
Dex(+2) 17
Con 12
Int 13
Wis(+2) 16
Cha(-2) 8

Feats
Lvl 1 Weapon Finesse
Focus Weapon (Whip)?

Lvl 3 Whip Master
To be determined

I'm wondering about these sacred weapons and I have questions. The Whip is Calistria's favorite weapon and I can choose one additional weapon as a sacred weapon with the level one Focus Weapon feat.

I intend to take Whip Master at level 3. I realize that she will be proficient with the whip at lvl 1 because, it is her Deity's favorite weapon. Does that mean I have the required Weapon Focus with that weapon? Or, do need that Whip weapon focus. If I need the Whip Weapon Focus, can I use the lvl 1 Focus Weapon on Whip so, I am eligible for Whip Master at lvl 3?

Bonus question:
Vanara have a climb speed of 20 ft. Does this mean that she does not need to roll climb checks?


So often for PFS at a LGS the parties are mixed and varied, meaning that next week you could see 5 clerics at the table when last you had 5 barbs.

Also of importance is that if you're new to PFS then you likely don't have the boon that opens up Vanara as an option for a character.
The currently legal race options are
ALL CORE, elementals (oread and ifrit), tengu, wayang, nagaji, and maybe another. Information found in the Guide to society play.

now to your questions.
weapon focus is required and having it be your deities weapon doesn't count as weapon focus. Yes you're able to use the free weapon focus you get from the class on whips.

climb speeds aren't auto passes but they give +8 and have some other perks like always being able to take 10 even in combat.


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Thanks for the info. Do you have a link to that guide?


here you go


I'm not sure what happened to my previous post but, I appreciate the answer. I'm downloading the free PDF. If Yamatsumi is not in there, I will buy and download the Dragon kind Gazetteer book PDF.


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Also be aware that all material outside of CORE is not permitted for play unless legalized in the additional resources page. So whatever Yamatsumi is, you'd need to double check that it's been legalized.


Yamatsumi is a Tian deity, and is listed as legal in AoN.

Scarab Sages

Yamatsumi has favored weapon tetsubo, though, right? I'm not sure why that entered the conversation for a whip build?


Chess Pwn wrote:
Also be aware that all material outside of CORE is not permitted for play unless legalized in the additional resources page. So whatever Yamatsumi is, you'd need to double check that it's been legalized.

Thanks for the link to the additional resources page.


Ferious Thune wrote:
Yamatsumi has favored weapon tetsubo, though, right? I'm not sure why that entered the conversation for a whip build?

My choice of Vanara is not allowed until the correct boon is earned so I'm switching things around. I'll choose whip as my Focus weapon. Here's what I'm thinking now

Oread Warpriest of Yamatsumi (favorite weapon = tetsubo)
Focus weapon = whip. The wording says that a Warpriest may choose any weapon. Is that correct or, are exotic weapons not allowed without proficiency?


Another question:

Are any Feats listed in beastiaries allowed, particularly Improved Natural Armor?

I did not see any beastiaries listed on the additional resources page :(


additional resources Bestiary 1 wrote:
Feats: none of the feats are legal for play for PCs, animal companions, or familiars unless specifically granted by another legal source;

Feats from bestiaries are only allowed where specifically mentioned in the class/ability description (such as for druid animal companions).

Exotic weapons require proficiency before you can take weapon focus. This is why people queried your choice of deity. You would need to be human to have the two feats or have a deity with favoured weapon: whip.


dragonhunterq wrote:
additional resources Bestiary 1 wrote:
Feats: none of the feats are legal for play for PCs, animal companions, or familiars unless specifically granted by another legal source;

Feats from bestiaries are only allowed where specifically mentioned in the class/ability description (such as for druid animal companions).

Exotic weapons require proficiency before you can take weapon focus. This is why people queried your choice of deity. You would need to be human to have the two feats or have a deity with favoured weapon: whip.

Thanks. I just spotted the fact that bestiary Feats were not allowed :(

I also see that outer gods are not allowed. That eliminates Abhoth :(

Scarab Sages

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If you're willing to be a Half-orc, then there's an alternate racial trait that grants whip proficiency. City-raised, I think?

Grand Lodge

Warpriest wrote:
A warpriest is proficient with all simple and martial weapons, as well as the favored weapon of his deity

If you really want a whip wielding warpriest, Calistria is probably going to be your best deity to choose.

Though, if this is your first character, I would recommend against going for a whip build...they are complicated to pull off and don't really work until level 6+, so half your PFS career you would be pretty under powered.


I'm really liking the combination of an Oread Warpriest of Yamatsumi with the blessings of Strength and Protection. I think I'll eliminate the whip and select a polearm instead.
Yamatsumi = Tetsubo, focus weapon = bill

Str (*2) 17, +1 at lvl 4
Dex 13
Con 14
Int 13
Wis (+2) 14, +1 at lvl 8, 12, etc
Cha (-2) 8

The 13s in Dex and Int give access to different Feats that add bonuses to my AC. I'll need to continue to figure out what Feats I will actually take but, for now I'm thinking Toughness and Focus Weapon - Bill at lvl 1. Unfortunately this craps out my charisma skills.

Grand Lodge

The Tetsubo is a pretty nice weapon itself...x4 crit multiplier can be super scary with the right build


Slyme wrote:
The Tetsubo is a pretty nice weapon itself...x4 crit multiplier can be super scary with the right build

And the bill adds reach, brace, disarm and a +1 shield bonus to AC when fighting defensively.


After some more searching through the Feats, I have a couple more questions.

Do Dodge bonuses stack? As in using the Feats combat reflexes + dodge + mobility?

Lunge says that it requires BAB +6. A Fighter would have that at lvl 6. Can a Warpriest take lunge at level 6 with his Bonus feat, even though she does not actually have BAB +6 yet?

I think I'm about to have my Feats figured out through lvl 13. I believe I'm going to take the light flail as my focus weapon instead of a Bill.


yes dodge bonuses stack, they are one of the only bonus types that do stack.

the war priest can because their lv 6 bonus feat counts their level as bab for the prereqs of the chosen feat.

Recommendation would be to make sure you're taking weapon focus in whichever weapon you plan on using as your main weapon, the accuracy boost will be helpful.


Chess Pwn wrote:

yes dodge bonuses stack, they are one of the only bonus types that do stack.

the war priest can because their lv 6 bonus feat counts their level as bab for the prereqs of the chosen feat.

Recommendation would be to make sure you're taking weapon focus in whichever weapon you plan on using as your main weapon, the accuracy boost will be helpful.

Awesome, thanks

I'm looking at the light flail for this. I'll take outslug style Feats so that I can eventually lunge without penalty and take 5ft or 10ft steps. That will let me trip or disarm from 10ft or dish out those hard hitting sacred weapon hits with the lunge reach.


I have one open feat at lvl 7. I could either take Dodge or an additional Weapon Focus.

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