| Carlos medina 291 |
I know this idea has been best to death in pathfinder but I'm trying to find a pathfinder legal Jedi Build. I'm going to ignore the lightsaber for now because, well it's a different time period and melting through everything isn't viable. My idea so far is two levels in sohei monk to get wisdom to AC, and martial weapon proficiencies. And than 6 levels or empyreal sorcerer. Than prestige class into eldritch knight. I would pick a monk weapon as my weapon weapon so I can flurry, so at level 9, two monk, six sorcerer, one eldritch knight I would get 3 attacks a round without duel wielding or haste. That would also change my main stat to wisdom. With one main stat to keep track of, and a stat that is very Jedi like, and good for will saves, should be easy to keep my a.c. and spell DCs high. Any ideas on weapons, feats, items, or possible tweaks to make it better?
| RedRobe |
I am currently playing a "J'dai psychic monk" in a game. He's a human mindblade magus. I have tried to take spells that fit the Jedi theme. I will take the Martial Focus feat to qualify for the Weapon Mastery feat Cut from the Air, and later Smash from the Air. All of these are in the Weapon Master's Handbook.