| Ed-Zero |
Elemental Whispers Source Horror Adventures pg. 57 Element universal; Type utility (Su); Level 1; Burn 0
You form a friendship with a fragment of your element. The element speaks back to you empathically, like a familiar. Pick a type of creature usually allowed as a familiar when you gain this wild talent.
*You gain the Alertness feat and the special abilities granted by a familiar of that type. *
As a standard action, you can give the voice of the element the body of such a creature, using elemental matter of the appropriate element within 30 feet. As long as you concentrate, the familiar can take actions as a normal animal of its type, and it can move any distance away from you, though if it takes any damage or you cease concentrating, it returns to your mind. You lose Alertness while the familiar is manifested in this way. The familiar gains abilities as usual for a familiar of its type, though it never gains the ability to speak with animals of its kind.
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This ability is taken pretty much for wysps for their bonus to damage since kineticists don't get too many. So what are the special abilities granted?
I posted this on reddit and was told that with this ability, you gain the wysps abilities meaning that you would give yourself extra damage. Is this true? If so, then it opens up a good deal of things
| shaventalz |
My understanding is that the "abilities" you get from having Elemental Whispers are the skill bonuses (or whatever) for that familiar type. So a hedgehog whispering in your mind would grant +2 Will, while a raven would keep telling you "hey, that's shiny, it's expensive, get the shiny!"
Wysps aren't on the standard familiar list, though. For those, you need the Greater version of the wild talent, and that talent says the familiar is always manifested like a normal Improved Familiar. It also says that you no longer get the familiar benefits from the lower-level whisper, which implies that you did before.