| toastedamphibian |
If a shield or other item has an enhancement bonus as both a shield and as a weapon, how do you determine it's hardness and hitpoints?
Gut reaction is to say "use the highest of the two to calculate hardness and HP" but I can't think of any rules to support that...
On one hand, your kind of double dipping. On the other hand, they are not bonuses, you paid for both effects, and can end up with an ungodly expensive and powerful item. It costs equivalent to two items, so maybe it's fine for it to be as durable as two items...
Quote:
Each +1 of enhancement bonus adds 2 to the hardness of armor, a weapon, or a shield, and +10 to the item’s hit points.
Heavy steel shield that is a +2 shield and a +1 weapon: is it's hardness/Hitpoints;
16 / 50Or
14 / 40