Interest Check: OIF campaign setting with a twist (Undead campaign)


Recruitment

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I got this idea of setting an adventure/campaign in this world, using modern day countries, landmasses, borders, politics, etc, but its set in 2008, and modified to use pathfinder classes, magic etc. The start of the adventure takes place in the middle of Iraq during OIF, where you are a small group of adventurers who survived an undead uprising, all normal means of returning home have been cut off or destroyed, and you have the task of trying to make it home.

basically, it would be a pathfinder campaign, the world would be modified to reflect a more magical/fantasy orientated setting,

Grand Lodge

Interesting, I like it


Bumped


How prevalent is the knowledge of non-real-world stuff?
Is this a case of secret wizards, or is it a career like information technology?


1 person marked this as a favorite.

Another question would be whether the faiths would have the ability to call down actual miracles.


interested, but would like to know more about how the world is different from ours so that I can think of stuff to play


Consider me interested. Though I second the desire for more information so that I can try and brainstorm.

Shadow Lodge

Why 2008 instead of 2017/2018?
That being said, count me in, especially if just salt rules are allowed because that would just be amazing


Well, depending on how big a table Rizzen wants to run, and assuming that he wants the players to be part of the military, then a standard infantry fireteam is four people, a team leader, saw gunner, rifleman, and an assist saw gunner/rifleman.

In a world where pathfinder magic exists, I could see their version of a fireteam being something like (to use the pathfinder classes)

Teamleader: Bard
Rifleman: Fighter or Ranger
Assistant/Saw Gunner: Wizard or Sorcerer

Shadow Lodge

And the fourth being the demo guy/medic (Alchemist)


Interested as well

Military Intelligence
Specialist: Interrogator/Psychic
If your letting a 3pp IE Psionics, would go telepath


This has me thinking of the Shadow Ops bookseries. 'Count me in!

Though what would an intel weanie be doing out in the field?


Engineer's could be Kineticist as well as pilot's being handled by summoners. I feel a lot of magnus go the special ops route.


I think we might have enough interest to move forward Rizzen. What do you think?

Shadow Lodge

Lord Foul II wrote:

Why 2008 instead of 2017/2018?

That being said, count me in, especially if just salt rules are allowed because that would just be amazing

typoed this

Meant to say Gestalt not just salt


Groundhog wrote:

This has me thinking of the Shadow Ops bookseries. 'Count me in!

Though what would an intel weanie be doing out in the field?

I'd tell you, but you don't have the clearance.


1 person marked this as a favorite.

"Great, the CIA is here to 'lend a hand'. Son, when we're in the field, I don't care who you are back in the world. You might as well consider me the voice of God, because if I tell you to walk, you walk; run, you run; shoot, you shoot; and hide, you hide. You try to 'take charge of the situation' or give orders to anyone in my team, and you'll be the sad victim of a friendly fire accident."

Definitely words never spoken by the person who plays Vrog Skyreaver in real life. Definitely.


Holy crap! I thought this thread was dead, and its a great surprise to see some interest!
I will read through and figure out build rules and what not


Harakani wrote:

How prevalent is the knowledge of non-real-world stuff?

Is this a case of secret wizards, or is it a career like information technology?

Not sure what youre asking about


Religions and faiths: yes to miracles and spells.

I suppose it doesnt need to be 2008. I just chose it because i was deployed to Iraq in 2008.

Shadow Lodge

RIZZENMAGNUS wrote:
Harakani wrote:

How prevalent is the knowledge of non-real-world stuff?

Is this a case of secret wizards, or is it a career like information technology?
Not sure what youre asking about

he's asking how aware of Magic are non magic users

Are there like google searchable spells
Is It widely considered a hoax
Is wizard thought of another job like being an accountant? Something equivalent to aristocracy?

Wizard registry like a gun registry ?

Is magic restricted to only government and military positions?
Is such restrictions and registration even possible in your world?

RIZZENMAGNUS wrote:

Religions and faiths: yes to miracles and spells.

I suppose it doesnt need to be 2008. I just chose it because i was deployed to Iraq in 2008.

that's as good a reason as any


Ahh i get it now.

Wizards are a norm. All countries have them, it just depends on their local opinions would be. Some people dont care, others think their heathens.

So id say that italy banishes all wizards, Middle eastern countries kill them, western countries see them as just someone with a unique skillset.

To make it simple (whatever country you are in, or ask about) i will have to make judgement call at that time.


Well, I know what I'm going to make: Based on the movie Monuments men, I'm going to make an archeologist who was assigned to the combat unit to ensure that no cultural relics were destroyed. I'm going to make him an occultist (because the class just screams Indiana Jones, professional wizard).


Really? I wouldve pegged him as rogue


Indiana Jones is, in all probability, a bard who doesn't cast spells. Occultist just screams archeologist, however, as they are obsessed with old stuff.

Shadow Lodge

Have neither of you seen the Archaeologist Bard archetype?


I have. It's actually my favorite of the Bard archetypes. The problem is that it's more of a "I deal with traps" archetype than a "I care about historical stuff" archetype.


How do magicals fit into the military? Do they have their own Occ field, are there MOS specialties specifically for magicals, or does being magically-inclined not even factor into MOS assignments?


GrinningJest3r wrote:
How do magicals fit into the military? Do they have their own Occ field, are there MOS specialties specifically for magicals, or does being magically-inclined not even factor into MOS assignments?

Dedicated MOS specialties based on where the military needs them. For example, intelligence, infantry, artillery, armored, Calvary, logistics, anti-air, etc.

for clerics/priests/holy men, they can technically only be used in a support role. (of course, if said support takes them to the front, then that is just a weird coincidence)


so, to put thought to paper:

world: earth
countries as found today. said countries have their own governments as shown as well
religion: todays world religions. (Catholicism, Hebrew, Islam, buddhism, daoism, hindu, shamans, witches, etc)

magic: In most parts of the developed world, magic is seen as just another aspect, similar to being good at football, math, science, etc. In the lesser developed nations, magic is either revered to the expense of everything else, or is thought to be heretical to the local religions.

technology...im still thinking about this, if this is modern tech or fantasy tech. Has implications, cuz if we use fantasy, then its run in pathfinder. If its modern tech, then shadowrun is a viable option.


I would put in a vote to not use shadowrun. The newer versions are so mage focused that no other archetype even comes close.

Shadow Lodge

and despite that, a mage isn't as magical as a pathfinder mage

just take pathfinder, maybe with some homebrew stuff from d20 modern


I'd be interested for sure.


If you're considering alternate systems, you could do worse than Starfinder or Feng Shui.


RIZZENMAGNUS wrote:

Dedicated MOS specialties based on where the military needs them. For example, intelligence, infantry, artillery, armored, Calvary, logistics, anti-air, etc.

for clerics/priests/holy men, they can technically only be used in a support role. (of course, if said support takes them to the front, then that is just a weird coincidence)

Okay so for the USMC, there wouldn't be like a "07xx - Magical" (like "03xx is infantry or 02xx is Intel), instead it would be more like 0311(m) - Rifleman (magical) or 0231(m) - Intel Specialist (magical).

If you're more familiar with Army MOSs, would "11B(m) - Infantryman (magical)" be more accurate than "20B - Divination" or "20C - Necromancy"

I just want to make sure we're on the same page. The difference will probably only be applicable for backstory purposes, but still.

Digging deeper into that train of thought, would the military distinguish between divine and arcane magical abilities, or would they be lumped together under "magical"?

Dude. Speaking of divine casters, what would having actual, interactive deities do to the Abrahamic religions? Does their god grant domains like PF gods do? Are there actual divine casters of the Abrahamic faiths? Since Jesus was a lich, would undeath be one of that god's domains? Is the undead uprising a sign of the biblical apocalypse? Dude. The possibilities.

...

I've thought about this sort of scenario a lot over the years.


I'm wondering if there are other races, like Dwarves, Elves, and so on.


GrinningJest3r wrote:
RIZZENMAGNUS wrote:

Dedicated MOS specialties based on where the military needs them. For example, intelligence, infantry, artillery, armored, Calvary, logistics, anti-air, etc.

for clerics/priests/holy men, they can technically only be used in a support role. (of course, if said support takes them to the front, then that is just a weird coincidence)

Okay so for the USMC, there wouldn't be like a "07xx - Magical" (like "03xx is infantry or 02xx is Intel), instead it would be more like 0311(m) - Rifleman (magical) or 0231(m) - Intel Specialist (magical).

If you're more familiar with Army MOSs, would "11B(m) - Infantryman (magical)" be more accurate than "20B - Divination" or "20C - Necromancy"

I just want to make sure we're on the same page. The difference will probably only be applicable for backstory purposes, but still.

Digging deeper into that train of thought, would the military distinguish between divine and arcane magical abilities, or would they be lumped together under "magical"?

Dude. Speaking of divine casters, what would having actual, interactive deities do to the Abrahamic religions? Does their god grant domains like PF gods do? Are there actual divine casters of the Abrahamic faiths? Since Jesus was a lich, would undeath be one of that god's domains? Is the undead uprising a sign of the biblical apocalypse? Dude. The possibilities.

...

I've thought about this sort of scenario a lot over the years.

I thought jesus was a 9th level cleric.


Vrog Skyreaver wrote:
I'm wondering if there are other races, like Dwarves, Elves, and so on.

Ok, sure. I can use some old notes from an old campaign taking place at the time of lewis and clark.

Brief run down of countries and innate majority races:

England: human
Germany: dwarves
France: high elves
Spain: high elves
Italy: aasimar
Russia: orcs
Georgia: half-orcs
Armenia: kobolds
Middle eastern countries: mix of goblins, tieflings, and gnolls

USA: any and all races.


Gonna piece in my answers

Okay so for the USMC, there wouldn't be like a "07xx - Magical" (like "03xx is infantry or 02xx is Intel), instead it would be more like 0311(m) - Rifleman (magical) or 0231(m) - Intel Specialist (magical).

If you're more familiar with Army MOSs, would "11B(m) - Infantryman (magical)" be more accurate than "20B - Divination" or "20C - Necromancy"

I just want to make sure we're on the same page. The difference will probably only be applicable for backstory purposes, but still.

i was thinking that wizards, sorcerers, and other arcane casters would have mos designators like officers. 11A infantry officer. 12A artillery officer. 25A Communications, etc.

Digging deeper into that train of thought, would the military distinguish between divine and arcane magical abilities, or would they be lumped together under "magical"?
would be seperated.

Dude. Speaking of divine casters, what would having actual, interactive deities do to the Abrahamic religions? id say not too much impact. There those who believe, and those that dont. All religions have an interactive divine entity. So no big religious impacts, per say. at least u didnt ask about the hindu gods

Does their god grant domains like PF gods do? monotheistic religions, no. Polytheistic, yes

Are there actual divine casters of the Abrahamic faiths? yes

Since Jesus was a lich, would undeath be one of that god's domains? maybe a faction out of mexico and south.

Is the undead uprising a sign of the biblical apocalypse? could be an interpritation of that

Dude. The possibilities.

...

I've thought about this sort of scenario a lot over the years.


I guess the next question would be: are we all members of one nation's military, or are we a coalition task force that was put together?


Can be coalition.


RIZZENMAGNUS wrote:
at least u didnt ask about the hindu gods

Now I want to know about the Hindu gods. :)

RIZZENMAGNUS wrote:
All religions have an interactive divine entity. So no big religious impacts, per say. ... Does their god grant domains like PF gods do? monotheistic religions, no. Polytheistic, yes

So God is actually interactive in this setting, in more than the "mysterious ways" manner of IRL, but because it's a monotheistic religion, he doesn't have any domains? How would this impact divine casters who get domain abilities?


Hindu gods

Oh yes, he is interactive, to the extent of granting divine spells.

for handling the domains, each cleric will choose three domains as best represents them. THen, on a daily basis, must chose two domains to focus upon in their worship.


That's a cool system. Makes me really want to play a chaplain as an Appalachian monster-hunter.

Shadow Lodge

Since you haven't nailed down what system you're using I'd just make a suggestion for gestalt pathfinder


I'd vote against gestalt. It makes broken characters, by taking the fairly balanced resource allocation that is character creation and stomping all over it.

It also negates the weakness of every class, making everything pretty much full bab, primary save on all saves, 6+ skill point, pretty much the full skill list, 9th level spellcasters.

Gestalt can be useful if you only have a couple of players and they don't want to run multiple characters (or you don't want them to), but it's not a good idea to have a group of 6+ players using it.


Pathfinder, yes. Gestalt no.

Starting levels will be 7th.

archetypes allowed.

Prereqs for prestige classes are removed.

Eligible for prestige classed at 3rd level.


Attribute generation?


30 pts. Extra 5 points represents specialized training in the military.


HP: 6d8 ⇒ (7, 6, 6, 4, 3, 2) = 28

Here is my Submission:

Doctor Henry Johnson:

CG Elf Occultist 7
Medium Humanoid (Human)

STR 14
DEX 16 (20)
CON 12/14
INT 20/22
WIS 12
CHA 10

HP 50
AC 23 (+7 armor, +5 dex, +1 Deflection), T 16, FF 18
BAB 5
Init +5

Fort +9
Ref +7
Will +8

Speed 30'

Longbow: +11 to hit; 1d8+3 damage; 20/x3 crit

Mental Focus Invested: Abjuration (4), Evocation (7), Transmutation (6)

Skills: UMD r7 +19, Knowledge (History, Engineering, Arcana, Religion, Planes) r7 +16, Disable Device r7 +17, Perception r7 +19, Linguistics r7 +16, Diplomacy r7 +10, Spellcraft r7 +16

Feats: Extra Mental Focus, Point Blank Shot, Precise Shot, Skill Focus (Perception)

Traits: Muscles of the Society, Pragmatic Activator

Class Features: Mental Focus (17/day), Magic Item Skill, Object Reading, Shift Focus, Aura Sight

Implements:
*Abjuration (Resonant Power: Warding Talisman; Focus Powers: Mind Barrier/Aegis/Energy Shield)

*Evocation (Resonant Power: Intense Focus; Focus Powers: Energy Ray 4d6/Energy Ward Resist 10/Energy Blast)

*Transmutationx2 (Resonant Power: Physical Enhancement; Focus Powers: Legacy Weapon +2)

Spells/Day: 6/5/2

Spells:
0: Resistance, Telekinetic Projectile, Purify Food and Drink, Message

1: Shield, Burning Hands, Feather Fall, Gravity Bow

2: Resist Energy, Sound Burst, Darkvision, Wood Shape

3: Communal Resist Energy, Daybreak Arrow, Haste, Keen Edge

Equipment: 2300 gp, +1 Mithral Breastplate -5200, +1 Adaptive Longbow -3400, Ring of Protection +1 -2000, Headband of Int +2 -4000, Belt of Con +2 -4000, Masterwork Thieve's Tools, Eyes of the Eagle -2500

Backstory:

Doctor Henry Johnson is a Forlorn Elf, as he was raised among Humans and not his own people. When he came of age, he studied Archeology at the University of Michigan, and received his Doctorate with a focus on Middle Eastern studies. When the war broke out, Henry found work with a group of PMCs that were hired by museums from around the world to protect historical artefacts from destruction by either side of the conflict. Henry has been doing this work for the past (insert timeline differences here: Ideally, it would be a couple of years, but if the war hasn't lasted that long, then obviously it would be less).

His company recently sent him on a new assignment: imbedded with special forces operatives who were exploring a recently uncovered site. He rendezvoused with the unit and proceeded to offer his services as an experienced combat professional, as well as a doctor of archeology.

While Henry is a likeable enough guy, he tends to be talkative and very blunt when it comes to protecting historical relics.

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