| Crexis |
At level 10, how many d4 in damage would my force bomb do?
http://www.d20pfsrd.com/classes/base-classes/alchemist/discoveries/paizo-al chemist-discoveries/force-bomb/
"Force bombs deal 1d4 points of force damage, plus 1d4 points of force damage for every odd-numbered level, instead of 1d6"
Is it 5d4 or 6d4?
Diego Rossi
|
APG wrote:
On a direct hit, an alchemist's bomb inflicts 1d6 points of fire damage + additional damage equal to the alchemist's Intelligence modifier. The damage of an alchemist's bomb increases by 1d6 points at every odd-numbered alchemist level (this bonus damage is not multiplied on a critical hit or by using feats such as Vital Strike).
While it cold have been written more clearly, the text meant that:
- at first level a bomb deal 1d6 point of damage, + intelligence bonus;- every odd level after the first the damage increase by 1d6 points.
The force bomb damage follow the same pattern, it simply replace the kind of dices rolled. Note that you keep the intelligence bonus, even if it is not mentioned in the force bomb damage, as the discovery only replace the basic dies, not the bonuses.
I see how reading it can generate some doubt, as level 1 is a odd level, but if you have experience in how that kind of progression work it is easy to get how it is meant to work.