| Jhaosmire |
Alright, I definitely need some help. I'm putting together a gigantic air combat fight for my campaign.
(Premise) Over to ruined town of Tilverton, two armies are going to meet.
One, the Cormyrean army, will have trebuchets on the ground and some smaller airships (using balloons and tech).
The other, an orc army with influence from the Kingdom of Many Arrows, will have larger but fewer airships (using magic and entrapped elementals).
Now the challenges: Players control the Cormyrean army. They get to setup ahead of time (though they won't know the placement of the orc ships until after setup), and I'm trying to give them a slight disadvantage number wise. So, any advise on getting this to run smoothly? Advise on how to perform actions, AC adjustments, movement ideas? Really any and all advise is necessary and appreciated. Thanks a bunch!
-Jhaosmire