
zeroth_hour2 |

This actually came up a while back (around 3-6Aish) but I should ask about this.
If you trade a card, and shuffle it into a location due to Baited Jewel Box, then retrieve it, how would you know the card was traded? You don't know which cards are in the deck, and retroactively remembering the cards that were encountered seems silly. There could be two of that card in the location, and if you pick up one of them, you wouldn't know which card it was.
2 questions:
1) Would it matter for banishment purposes? You did exchange a card for the traded card, and I would expect that it is subject to similar rules as the 5.0 version of cards you exchange as loot.
Or maybe I'm completely wrong and you suffer no consequence if you trade for a card and it gets banished.
2) If you picked up the card, could you put it in the cards acquired during the scenario? The card doesn't have memory of being traded, and you kinda don't have the memory of which cards are in the location either.

Hawkmoon269 |

I think the question is more like this:
Say I traded a card for Remove Curse (let's call this unique card RC1). During the scenario, RC1 gets shuffled into a location deck, which also happens to have been built with a Rzerothemove Curse (RC2) While exploring that location, some acquires a Remove Curse. And then someone encounters another Remove Curse and fails to acquire it.
Zeroth_hour is asking "I don't know which one was RC1 and which one was RC2, so what do I do at the end of the scenario?"
Personally, I'd say you have to make you temporary replacements returned as best you can. If you temporarily used a Remove Curse from the game box, you have to turn in a Remove Curse from the game box. It doesn't matter if you don't know if it was RC1, RC2, etc. Pay back the temporary card if you can.

zeroth_hour2 |

Let's try this again (hawkmoon got the second part of my query right)
Well, the question has 2 parts to it:
1) Banishment of cards says that if you banish a replacement card, you banish the card that you replaced with it. The question was whether it applied to traded cards as well as loot cards. RAW the answer is no (I think) - The Rules:Traders tab just says "At the end of the scenario, return the card you traded for to the game box, and put the card you returned to your deck box back into your deck." and it isn't a replacement the same way Loots and the Remove Curse/Elemental Treaty replacements are.
2) I'm okay with "Well, it's a Remove Curse from this location, so it must be the Remove Curse I started with" even if it wasn't. If the answer to 1 was yes, I'd be more concerned about this, but PluTo only includes Remove Curse, Elemental Treaty, and Potion of Healing as replacements. SoFF includes more non-loot replacements so it may matter more in that Season.

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When the rule about banishing replacement cards appears in Guide 5.0, it'll look like this:
Replacement Cards
Some effects allow you to temporarily replace a card in your deck with a card from the game box. If you banish the replacement card, treat the card it replaced as if you banished it. If the replacement card is ever shuffled into a deck, treat the first copy of that card to come out of that deck as the replacement card.
Note that it does now apply to cards that came from the trader.