
CraziFuzzy |
2 people marked this as FAQ candidate. |

So, Adamantine states:
Weapons fashioned from adamantine have a natural ability to bypass hardness when sundering weapons or attacking objects, ignoring hardness less than 20.
So sundering weapons or attacking objects. This excludes sundering armor. So does an armor's hardness still apply? I believe the intention would have been that it WOULD apply, and I'm thinking this is an artifact from 3.5, when you couldn't sunder armor. Any chance for clarification or errata regarding this? Proposed fix would probably just be removing the word weapons at all, so it would read:
Weapons fashioned from adamantine have a natural ability to bypass hardness when sundering or attacking objects, ignoring hardness less than 20.
Claxon |

Regardless of the rules minutia, the ability of adamantine to complete bypass hardness 19 or less would also bypass the hardness of armor.
Do take care with special material such as mithral and a moderate enhancement bonus it can quickly reach a hardness of 20, which Adamantine does nothing to. Personally, I'm of the opinion that adamantine should reduce hardness by 20 but it doesn't. It simply ignores hardness 19 or less.

CraziFuzzy |

Regardless of the rules minutia, the ability of adamantine to complete bypass hardness 19 or less would also bypass the hardness of armor.
Do take care with special material such as mithral and a moderate enhancement bonus it can quickly reach a hardness of 20, which Adamantine does nothing to. Personally, I'm of the opinion that adamantine should reduce hardness by 20 but it doesn't. It simply ignores hardness 19 or less.
Agreed, that would certainly be a more fluid solution, and I would absolutely prefer that as well. So yes, if they are willing to actually make a change instead of a fix, it would be awesome to be able to say that it reduces the hardness of the object by 20.