PC with Spell Resistance


Rules Questions


Say a PC acquires the Mother's Gift feat, would that stack with other sources of Spell resistance such as a Mantle of Spell Resistance?

Mothers Gift:

Uncanny Resistance (Su): You gain spell resistance equal to 6 + your character level.

Mantle of Spell Resistance: This light mantle bears a variety of mysterious symbols. When worn over normal clothing or armor, this magical garment grants the wearer spell resistance 21.


Atalius wrote:

Say a PC acquires the Mother's Gift feat, would that stack with other sources of Spell resistance such as a Mantle of Spell Resistance?

Mothers Gift:

Uncanny Resistance (Su): You gain spell resistance equal to 6 + your character level.

Mantle of Spell Resistance: This light mantle bears a variety of mysterious symbols. When worn over normal clothing or armor, this magical garment grants the wearer spell resistance 21.

No.


Adventure Path Charter Subscriber; Pathfinder Adventure, Lost Omens Subscriber

No. But ninjas are everywhere!


Lol than how does one get a high SR? Or is it not really meant for PC's?


Beyond stuff like Diamond Soul or summoner's poaching the SR evolution off their eidolon via Aspect not a whole lot of ways to get high SR as a PC. And frankly SR as a PC is supremely overrated. You're more or less obligated to enter combat with it lowered so you can accept buffs and combined with the fact it takes a standard action to raise it, that's one completely dead turn for you. That's not even going into the possibility of having heals rebound off you or similar events of self induced screwage.


Tarik Blackhands wrote:
Beyond stuff like Diamond Soul or summoner's poaching the SR evolution off their eidolon via Aspect not a whole lot of ways to get high SR as a PC. And frankly SR as a PC is supremely overrated. You're more or less obligated to enter combat with it lowered so you can accept buffs and combined with the fact it takes a standard action to raise it, that's one completely dead turn for you. That's not even going into the possibility of having heals rebound off you or similar events of self induced screwage.

Standard action to lower, not raise. It raises back up automatically the round after you lower it.


Jeraa wrote:
Tarik Blackhands wrote:
Beyond stuff like Diamond Soul or summoner's poaching the SR evolution off their eidolon via Aspect not a whole lot of ways to get high SR as a PC. And frankly SR as a PC is supremely overrated. You're more or less obligated to enter combat with it lowered so you can accept buffs and combined with the fact it takes a standard action to raise it, that's one completely dead turn for you. That's not even going into the possibility of having heals rebound off you or similar events of self induced screwage.
Standard action to lower, not raise. It raises back up automatically the round after you lower it.

Whoops, got the order confused. Still doesn't change much for the reasoning as to why PC SR is more or less a trap.


Adventure Path Charter Subscriber; Pathfinder Adventure, Lost Omens Subscriber

Abomination Psychic with dark half up gives you awesome SR (16 + CL) at lvl 13+. But yea generally its not meant for PCs.


So if one could afford this magical garment +21 SR its not worth it?


Adventure Path Charter Subscriber; Pathfinder Adventure, Lost Omens Subscriber

By the time you can afford it? Nope.


Going off WBL, the first point you can even consider a mantle is level 12 (and that's highly not recommended due to you only having 102k to throw around), more likely you'll be seeing it at around 14 or 15. Throwing darts at random monsters in the bestiary that have spells, something like an Ice Yai Oni (CR 14) has a CL of 18. Meaning he's beating your SR on a 3+. A Nightwing has CL14 and works on a 7+, Temeredaemons are CL17 and 4+, etc etc.

And those are monsters on par with your level and thus should be considered pushovers for the party (alone anyway). The odds only get worse as you climb the CR ladder since anything where the SR would be marginally effective (the Nightwing say) is generally a sign it's better off punching you in the face or using SR/no effects.

Unless you picked the thing up as loot way before expected or your GM gave you a massive windfall of cash, the mantle isn't worth it at it's given price.


I'd expect a "real world" villain dealing with Pathfinder realities to want some relatively low spell resistance just to protect against getting mobbed by a bunch of level 1-5 spell casters using no save or lesser effect on a save spells at him. But unless your GM regularly throws a dozen level 4 sorcerers from the city's auxiliary magical militia at you spamming Magic Missile and Deja Vu it's not much use for PCs.


The mantle's value, or any source of SR21 is great when you face a lot of spell caters under 10th level, which more likely than not in most sandbox designs. It can be really useful to evade a lot of pings and pops from wands as well. It is a limited use item, and you have to intentionally lower your SR to be certain you can be healed, buffed, or accept a spell you want, and for that round you are exposed.

The races that have innate SR track up better. A Half Celestial, for example, always has around a 50/50 chance against a creature of the same level as their total HD. So, it's not a bad thing to have - especially if your GM throws a lot of low end spells in traps and haunts at you.

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