I, Anacite


General Discussion

Radiant Oath

1 person marked this as a favorite.
Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Up until the release of Alien Archive, I had expected that the anacites would become a playable race, as the option for people who wanted to play robots but preferred to be Star-Wars-esque buckets of bolts instead of the Blade-Runner-esque androids.

Unfortunately, while anacites WERE included in Alien Archive, they were exclusively NPC/monster material, with the basic anacite laborer and the non-sentient wingbot. For myself and others this is quite disappointing, especially since the patrol robots listed in the same book don’t offer much different.

IS there a way to play a K-2SO or a WALL-E? Your Johnny Fives and Benders? What options do players who specifically DON’T want to play Roy Batty or Data or Bishop?


2 people marked this as a favorite.

Androids are far and away the closest thing to playing a bucket of bolts, unfortunately. There's nothing like the Construct type or Technological subtype in the currently available playable races. My hunch is that playable constructs (much like playable undead) are being held for the Pact Worlds hardcover next spring. Both groups are tricky to balance with more standard races (I assume, at least) and they may want more time to playtest it.

Grand Lodge

2 people marked this as a favorite.

I have a feeling that we will see something in Pact Worlds. Nothing to back that up, just a feeling.


2 people marked this as a favorite.
Herald wrote:
I have a feeling that we will see something in Pact Worlds. Nothing to back that up, just a feeling.

That is sort of what I am expecting as well like the eoxians seems like they probably get added the pact world books.

Their main playing issue is going to be they are pretty designed for solar collection so curious how well you could use them elsewhere possibly designed to run off of other power sources in a pinch or something.

Grand Lodge

1 person marked this as a favorite.
kaid wrote:
Herald wrote:
I have a feeling that we will see something in Pact Worlds. Nothing to back that up, just a feeling.

That is sort of what I am expecting as well like the eoxians seems like they probably get added the pact world books.

Their main playing issue is going to be they are pretty designed for solar collection so curious how well you could use them elsewhere possibly designed to run off of other power sources in a pinch or something.

Well, considering that we have character races that are water breathing, walking around in environment suits, I'm certain that something could be worked out. It would seem to me that those that emulate to be like the "first ones" would have solved that with some sort of battery pack.


1 person marked this as a favorite.

Another major issue is how to heal them (both undead and constructs)

Grand Lodge

1 person marked this as a favorite.
whew wrote:
Another major issue is how to heal them (both undead and constructs)

Yep, but I'm excited to see what they can do in that design space. I presume that it will kinda be like Wyrwood race for Anacites.


1 person marked this as a favorite.
whew wrote:
Another major issue is how to heal them (both undead and constructs)

This is also why I think they will be in the pact world book. Their sales blurb already talks about playing eoxian's so they have to be coming up with some rules to handle undead as players and the same kind of rules would be needed for anacites.


1 person marked this as a favorite.
kaid wrote:
whew wrote:
Another major issue is how to heal them (both undead and constructs)
This is also why I think they will be in the pact world book. Their sales blurb already talks about playing eoxian's so they have to be coming up with some rules to handle undead as players and the same kind of rules would be needed for anacites.

I agree. Currently, technomancers have some repairing spells, and envoys have an improvisation that allows their mind-affecting improvisations to buff allies normally immune to mind-affecting effects, but we'll need more options for healing non-living characters. Since Pact Worlds is gonna have new class customization options (which Alien Archive doesn't), it seems a natural fit.

Grand Lodge

1 person marked this as a favorite.

Thinking back to the Alien Archive, there was a ooze that was a nanite manufacturer. I could imagine Anacites incorporating something like that into a symbiotic relationship for self repair.

Perhaps casting heal spells effects the ooze in side and allows them to heal the Anacite...

Or for that matter, allow the Anacite to reconfigure itself...

Mechanically tricky but interesting.


whew wrote:
Another major issue is how to heal them (both undead and constructs)

Didn't they say something to the effect of "If you have a soul, positive energy can heal you no matter what ?". Constructs are at least covered by that. I don't know if undead are still wounded by healing in SF.

Community / Forums / Starfinder / Starfinder General Discussion / I, Anacite All Messageboards

Want to post a reply? Sign in.