Powerless prophecy: What to do when the enemy gets the drop on you


Rules Questions


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Pathfinder Lost Omens, Rulebook Subscriber

So my cleric is multi class oracle with the powerless prophecy. The enemy got a surprise round off on us, and the GM (lacking any truly defined rules) dictated that since it wasn't our party that got the surprise round I proced the staggered during the first round of combat issue. (I know it sounds like I'm being butthurt about it, but they got a suprise round on me and I took damage and was forced to only take one action on my actual turn in combat)

I would like an official Paizo ruling for clarification if possible.


You won't get an official Paizo ruling on it, at least very unlikely, they just don't operate that way to individual forum poster questions.

However, the rules for powerless prophecy state

Quote:


In the absence of a surprise round, you are staggered for the entire first round of combat.

It states if there is no surprise round, then you are staggered for the first round. Because there was a surprise round, even though you personally were not aware of the surprise, then you are not effected by the prophecy. That is the rules as written.

By the same token I can see where your GM is coming from though. Seems like the curse should have stated you either lose your surprise round actions (if you were aware of the surprise round) or be staggered if you weren't. A curse that has no downside game play effects in many situations isn't much of a curse. A good number of combats start with the party being surprised (and a good number start the other way around). I'm inclined to feel that the above is the intended effect of the curse.


Pathfinder Lost Omens, Rulebook Subscriber

Well the wording of the flavor text of the curse, implies that I'm aware of things around me but unable to inititate.

You are forewarned of danger but can’t act to prevent it. You gain uncanny dodge, as the rogue class feature. However, you can’t take any actions in a surprise round, including free actions, except for flash of insight (see Revelations below). In the absence of a surprise round, you are staggered for the entire first round of combat.

(COPIED FROM THE PFSRD PAGE)


I would be butthurt if my gm completely ignored my ability. hes clearly dumb


vhok wrote:
I would be butthurt if my gm completely ignored my ability. hes clearly dumb

What did the GM ignore? He was clearly aware of the curse. The question is did he misapply (or over apply) it?

On RAW: Yes, he misapplied it.
On RAI: Maybe he misapplied it.

Regardless, calling someone you've never met, spoken with, or associated with in any degree seems unwarranted.


the ability couldn't be more clear. if there is a surprise round this happens if not this happens.
its black and white
there was a surprise round but he acted as if there wasn't and screwed his player. dumb


vhok wrote:

the ability couldn't be more clear. if there is a surprise round this happens if not this happens.

its black and white
there was a surprise round but he acted as if there wasn't and screwed his player. dumb

Because every player or GM who has ever misunderstood any rule, in any book, in all of pathfinder, is simply dumb, right?

There are a number of rules more clear than this one that people have not understood. That does not make them dumb.

In fact its quite possible the GM understands the rule with perfect clarity, but simply disagrees with the RAW being how it is intended to work. We can't know that without said GM coming here and explaining his/her point of view.


vhok wrote:

the ability couldn't be more clear. if there is a surprise round this happens if not this happens.

its black and white
there was a surprise round but he acted as if there wasn't and screwed his player. dumb

grow up. people misunderstand things all the time. in a highly complex game like this, things happen, and the GM has a million rulings to make. did he make a mistake? possibly, but that's no reason for name calling. just makes you look...well...you said it.

Liberty's Edge

The curse basically prevents you from acting in the first round of combat. Way your GM interpreted it, it prevented you from acting in the first 2 rounds of combat

I do not think this was intended

Even the flavor text implies that you are aware of the surprise round happening (as in not surprised) but just cannot act on this foreknowledge

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