Help me with a Spiritualist Build.


Advice


So i'm thinking about a PC who is a kid( only for flavour) and his borther died in a war, so he remains all alone since the brother comes back as ghost/spirit
At first i think to do a Summoner character since Summoner is really a strong class and i can make an eidolon for being his borther, than i think about the Spiritualist, but it is a bit hard to build or i can't understand how to build it so i made 2 characters:

1)Race: Human with Dimdweller e Focused Study
Traits: Heirloom Weapon (longbow), Highlander
STR: 10 DEX: 16 CON: 14 INT: 12 WIS: 18 CHA: 7
Spiritualist LV: 5
FEATS: Skill Focus( stealth), Point-Blank Shot, Precise Shot, Rapid Shot.
Skills: Stealth +15 ( +2 in hilly/rocky areas, +2 in dim o lower light areas), +4 Swim, +4 Climb, +5 Knowledge (arcane), +5 Knowledge (nature), +5 Knowledge (religion), +6 Use Magic Device, +13 Sense Motive,+9 Perception .

GHOST: Dedication - HP: 48 - CA: 17
STR: 12, DEX: 16, CON: 14, INT: 7, WIS: 10, CHA: 15
Fort: +3, Will: +4, Ref: +7
FEATS: Iron Will, Weapon Finesse, Antagonize.
Skills: Diplomazia +9, Stealth +10, Sense Motive +7, Perception +7.

2)RACE. Human with Dimdweller
Traits: Reactionary, Highlander
STR: 7 DEX: 16 CON: 14 INT: 12 WIS: 10 CHA 18
Spiritualist Fractured Mind LV: 5
FEATS: Weapon Finesse, Signature Skill (intimidate), Blundgeoner, Enforcer.
Skills: Stealth +11 ( +2 in hilly/rocky areas, +2 in dim o lower light areas), +1 Swim, +1 Climb, +5 Knowledge (arcane), +5 Knowledge (nature), +5 Knowledge (religion), +13 Use Magic Device, +13 Intimidate,+13 Bluff.

GHOST(?): Despair - HP: 48 - CA: 17
For: 12, Des: 16, Cos: 14, Int: 7, Sag: 10, Car: 15
Fort: +3, Will: +4, Ref: +7
FEATS: Weapon Focus (slam), Weapon Finesse.
Skills: Intimidire +9, Stealth +10, Sense Motive +7, Perception +7.

I can't think something better, have you any advices?


Phantoms are generally less strong direct combatants than eidolons, as a rule. Obviously Anger phantoms are a little better at direct fighting. You want to pay attention to how the phantom's powers work.

Dedication has a lot of abilities that key off when you get hit and a defensive aura that's a bit short in distance. So it tends to work better if you're going to stand next to the phantom and fight with it. Ranged is already a feat intensive style and spiritualists get no bonus feats, so it may not pair as well with this phantom.

Despair really focuses on debuffing your opponents damage and spells. It's a moderate combatant otherwise. It's going to need to get up it your opponents face. You could reasonably do ranged with this one, having your despair phantom to harass the target, weakening it, and then alternate a debuff spell of your own or ranged attacks.

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