0HD Races + Class Levels = Good NPC enemies?


General Discussion


Just wondering.

Most of the creatures I saw in the First Contact or in PFScenarios seem to have overinflated attack bonuses that don't really match their level, so I was unsure if it fits.


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Had the same question/problem, but Deadmanwalking and captain yesterday pointed me toward the unchained npc/monster creation rules. Seems Paizo used something like this for the SF enemies.

That's the post where they explained it to me:
http://paizo.com/threads/rzs2ulnl?NPC-Conversion-PF-SF

Liberty's Edge

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NPCs are built entirely differently than PCs in Starfinder. It's actually discussed in the beginning of First Contact.

Part of those differences is higher attack bonus and lower AC, both of which are noticeable if you examine the creature stat-blocks.


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Pathfinder Starfinder Roleplaying Game Subscriber

Monsters and NPCs are build based on these Pathfinder Unchained rules:

http://paizo.com/pathfinderRPG/prd/unchained/monsters/index.html


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Tryn wrote:

Had the same question/problem, but Deadmanwalking and captain yesterday pointed me toward the unchained npc/monster creation rules. Seems Paizo used something like this for the SF enemies.

That's the post where they explained it to me:
thread link

The Mighty Khan wrote:

Monsters and NPCs are build based on these Pathfinder Unchained rules:

prd link

:)

Also, seems they go pretty solidly by the monster statistics by CR. (Also according to Deadmanwalking; I have to date blindly accepted his superior wisdom, but if this proves wrong, I'm blaming him, despite not doing any of the work myself. XD)

EDIT: for a period and important clarification!

Liberty's Edge

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The Mighty Khan wrote:

Monsters and NPCs are build based on these Pathfinder Unchained rules:

http://paizo.com/pathfinderRPG/prd/unchained/monsters/index.html

They're definitely using these conceptually, but the actual numbers aren't the same. The attack bonuses are notably higher, for example.


Yeah, NPCs and PCs don't use the same rules.

PCs have much higher health and AC in Starfinder compared to Pathfinder. NPCs have lower health, but higher attack bonuses in Starfinder.

The whole of combat has been revamped, so that CR equivalent encounters are supposed to be much more challenging than in Pathfinder. I regularly ran CR + 3 encounters for my party as their standard challenge, and higher for actually "challenges" to the party.

In Starfinder, people are reporting the equivalent CR encounters are knocking PCs unconscious (though not dying because of changes in the system).

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