| River of Sticks |
I have been looking at the relative cost of items vs the relative PC wealth expected per table 11-5, and am finding that at best, a PC can only afford a maximum of 3 or so items that at the PC's level... Armor, weapons, augmentations, magic items, upgrades, all of it. They can only afford one, maybe two items of level+1, and definitely only one of level+2. Does that seem right?
I also ran the numbers on the wealth per encounter, encounters per level (~14) to reach the next, and expected distribution of wealth for a 4 PC party and found that past level 1, the PCs will receive approximately twice the wealth given in 11-5, which seems ...interesting. Then you figure out the balance of selling back things for 10%.
Assuming that a PC went from level 1 to level 10, they should have 66,000 wealth, and will have received approximately 107,000; however, at level 9, fully kitted out, they would have 45,000 of that set in weapons/armor/items, and would have 4,500 if they sold it to re-kit with level 10 gear. That means their actual wealth at level 10 would be 4,500 + about 35,000 wealth over the journey from level 9 to 10, for a total of ~40,000 wealth. Am I missing something here? Should you only upgrade weapons/armor/items every 3-4 levels to keep to the power level expected by the game? You cannot even try to "buy-up" a level +1 item and extend it's usefulness, since you'd have to spend almost all your wealth on it...
| Hiruma Kai |
When I ran the numbers, I worked out that if you wanted to stay on the WBL chart, you should keep weapon/armor type equipment for 4 or 5 levels before selling it. You can buy an item at level+1 or level+2 (if you have the cash), just don't sell it and buy a new one until its level-3 or level-4. Might have been off slightly, but it should be around there.
| River of Sticks |
So I was on the right track then, thinking that you need to stay several levels below your character level to actually have the WBL suggested. Glad I was not imagining things.
Comrade, for the wealth per encounter to account for the salvaging percentage it would have to be closer to 10 times WBL, rather than 2 times, if the intent was to upgrade frequently. Unless it is a mistaken holdover from a salvage value of 50%, I have to think the intent is that you either keep your equipment 2+ levels below your own, or only upgrade equipment to your level 3-4 times across the 20 levels of a full character.
| The Mad Comrade |
So I was on the right track then, thinking that you need to stay several levels below your character level to actually have the WBL suggested. Glad I was not imagining things.
Comrade, for the wealth per encounter to account for the salvaging percentage it would have to be closer to 10 times WBL, rather than 2 times, if the intent was to upgrade frequently. Unless it is a mistaken holdover from a salvage value of 50%, I have to think the intent is that you either keep your equipment 2+ levels below your own, or only upgrade equipment to your level 3-4 times across the 20 levels of a full character.
The designing loot part is quite clear in its indications to classify useful stuff at full value while not-useful stuff as part of its wealth value at the 10% mark.