
GM Matt |
I picked up the Starfinder pdf yesterday, and I'm really intrigued by the design and setting. I would love to run a game or two to kick the tires on this one. But...having no experience with Pathfinder, and finding no statblocks to give me a feel for what a good NPC looks like, I'm not sure about how to cook up anything.
I can only see a couple of options:
1. Run the first Starfinder Society game and/or Incident at Absalom Station. I have the former, but not the latter.
2. Create my own based on the SRD rules that govern creating Pathfinder monsters. Based on the last chapter in the CRB, I presume that will work out fairly well, but it does seem like a lot of work.
Any other ideas?
(I've played my share of FFG Star Wars, Traveller, and 5th Edition, but - as I said - no Pathfinder or even 3.5, so this is somewhat unfamiliar territory for me).

Luke Spencer |

The reference documents should be out within a week or two if you're willing to wait, otherwise just use what resources exist out there (First Contact, Incident etc.) and just reskin the existing statblocks. All of the Starfinder Society scenarios cost $15 total and have plenty of statblocks to keep a party busy even in a homebrew for a while.

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Or set the players against humanoid enemies such as space cults, street gangs, time traveling monsters from Golarion's past, or use any number of Mythos horrors from Iron Gods or Strange Aeons, robotic constructs malfunctioning for (insert reason), angels and demons from the Beyond coming to the Material for some agenda, one word: mutants, maybe those hungry rift zombies, gauntlets comprised of environmental hazards embarked upon in the name of loot or escape, alternatively use starships and power armor so they don't know what kind of creature they're actually fighting until its already dead so you can use existing stat blocks on the sly, or just make up some monsters for a planet of your own design in the deepest reaches of space!
Or if anyone can actually time travel, bring us all back a copy of the space bestiary and player's guide so we don't have to wait on a legitimate answer to this question.

EC Gamer Guy |

I believe the CRB has rules for PF to SF conversion, so you have 6 Bestiaries to choose from.
I picked up the Starfinder pdf yesterday, and I'm really intrigued by the design and setting. I would love to run a game or two to kick the tires on this one. But...having no experience with Pathfinder, and finding no statblocks to give me a feel for what a good NPC looks like, I'm not sure about how to cook up anything.
I can only see a couple of options:
1. Run the first Starfinder Society game and/or Incident at Absalom Station. I have the former, but not the latter.
2. Create my own based on the SRD rules that govern creating Pathfinder monsters. Based on the last chapter in the CRB, I presume that will work out fairly well, but it does seem like a lot of work.
Any other ideas?
(I've played my share of FFG Star Wars, Traveller, and 5th Edition, but - as I said - no Pathfinder or even 3.5, so this is somewhat unfamiliar territory for me).

HWalsh |
As those of us from the old school could do it...
Just wing it.
You want a CR 1/2 enemy?
HD: 1/2
Stat Block: 2 stats at 14, 2 at 8, rest at 10.
Damage Code: 1d4-1d6 melee/ranged (your choice)
Skills: pick 4 to give as class skills and give em 1 rank in em.
Feats: don't bother unless ya wanna
-----
Example:
Strimp
A small humanoid creature that tends to be tribal and aggressive. Strimps may, or may not, be descended from Goblin clans.
CR: 1/2
HP: 3
SP: 3
RP: 0
KAC: 12
EAC: 12
Init: +6
Ability Scores:
Str 14 +2
Dex 14 +2
Con 10 +0
Int 08 -1
Wis 08 -1
Cha 10 +0
Offense:
Claw (kinetic dmg)
+2 to attack, 1d4+2 damage (slash)
Thrown Rock (kinetic)
+2 to attack, 1d4+2 damage (blunt)
Feats: Improved Initiative (+4 to initiative)
Skills:
Athletics +6
Acrobatics +6
Perception +3
Stealth +6

The Goat Lord |

I've found the conversion of Pathfinder monsters to Starfinder aliens to be rather easy. Our games have already seen or will see goblins, orcs, ghouls, vampires and more. Half the stat block you don't really "need" anyway, as the enemies typically only exist until the end of the encounter. HWalsh's method above will get you there, or visit the d20pfsrd or PRD to view Pathfinder monsters to manually convert, if you lack a Bestiary.
Additionally, I second the advice to download the First Contact pdf. If you need more baddies to hold you over until October, Frog God Games has put out a Tome of Aliens pdf that is Starfinder compatible. It has plenty of low level threats.