What's the duration of Corrupted Flesh?


Rules Questions


1 person marked this as FAQ candidate.

So the monster codex gives us the corrupted flesh feat for ogres.

Corrupted Flesh:

You have sickened, rotting flesh from some deformity or vestigial limb that has turned fetid and necrotic, yet refuses to heal or fall off.

Prerequisites: Con 15, 6 HD, ogre.

Benefit: You gain the stench special ability (DC 10 + 1/2 your HD + your Constitution modifier).

The stench ability says this:

Stench (EX):

A creature with the stench special ability secretes an oily chemical that nearly every other creature finds offensive. All living creatures (except those with the stench special ability) within 30 feet must succeed on a Fortitude save (DC 10 + 1/2 stench creature’s racial HD + stench creature’s Con modifier; the exact DC is given in the creature’s descriptive text) or be sickened. The duration of the sickened condition is given in the creature’s descriptive text. Creatures that successfully save cannot be affected by the same creature’s stench for 24 hours. A delay poison or neutralize poison spell removes the effect from the sickened creature. Creatures with immunity to poison are unaffected, and creatures resistant to poison receive their normal bonus on their saving throws.

Format: stench (DC 15, 10 rounds); Location: Aura.

Yet the feat says nothing about duration.

So what's the duration?


It stinks that this hasn't been answered, yet.

Anything official one way or another?

Constant? So long as they remain within the range of your Stench?

Just go off the "10 rounds" from the example listed on AoN/D20PFSRD?

The Improved Stench feat says it increases the duration by 50%. What does this mean for someone with Corrupted Flesh?

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