| Sadbackstory.exe |
So I am making a new druid character that will use staves (one that he can also use a quarterstaff). I'm going to be probably putting a few offensive spells in it so I can free my own spells up on ones that will heal me and my allies, and buff my wild form (he's also a draconic druid). I'm wondering if anyone has any advice on materials, and if putting a gem on it would actually do anything.
| avr |
Darkwood if you want it to be lighter than usual perhaps, but you'd need a really low strength for that to matter. Greenwood makes it self-repairing. A gem makes no particular difference but can be explained away as part of the thousands of gold you spend enchanting the staff - you don't necessarily have to spend even more money to get a glittering gem on it.
| Ravingdork |
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For the "gem," might I recommend the arcane battery? Despite its name, it will work on a divine staff just fine.
It's a lead container full of salt water, technically, but I see no reason you couldn't reflavor it as a magical gem set into the staff.
Also, whichever spells you will be using less (offensive spells or healing) are the ones you are going to want to put into the staff. It makes no sense to fill up all your caster slots with healing and limit yourself to a few offensive staff charges a day, when you use combat spells in every fight, but only occasionally need emergency healing for you and your fellows. Be sure to think about what you will need and when, so that you don't end up coming up short during a critical moment.
| Sadbackstory.exe |
The reason I was hoping to place a couple offencive spells in the staff and free my own spells slots is in case I need to heal someone or do a buff in beast shape. I have a feat to use my own spells in beast shape, and I do not think that I can use charges in staves when I'm in beast form.
Also, my DM loves his traps, and my co-players are a heck of lot of stupid, so they need all the healing they can get.
And thank you very much for the arcane battery thing.