Kasatha build


Advice


I've been thinking about making a Kasatha character, but I'm not sure where to go with it.

So far my ideas have been.

-Multiweapon melee, maybe with sawtooth sabers. Maybe Two weapon Warrior

-Pistolero, they have bonuses to dex and wisdom, and could wield 3 guns and still have another hand to reload.

- Magus, wielding a one handed weapon two handed (I know there is disagreement on whether this works, I'll have to check with my dm) and a shield (one free hand to cast).

- Beastmorph Vivisectionist, going for natural weapon build.

I have some questions though. First, are the penalties for multiweapon fighting just too much for melee? I'm going to speak with the Dm about possessed hand, Hand's Autonomy, and the improved and greater two weapon fighting feats. (For the last two, it would be for only 1 extra attack each)

Next, I worry the pistolero is too cheesy, what do you guys think?

For the magus, I don't really know what you do for a build, there's the standard shocking grasp, but I don't know if I want to do that. Also won't be going dex build if I'm able to two hand the weapon. Any suggestions?

Alchemist, thanks to natively having four arms instead of Vestigial ones, the full attack could include extras, but I am blanking on ways to get extra claws, any suggestions? The only one I've thought up is two levels of Barbarian for beast Totem, which would make strength ridiculous too. Any other suggestions?

The character is for a backup, and will start out as either level 3 or 6 (depending on if it's tpk or just single death).

We're using a weird point buy, no stat may be above 20 or below 8 before racial adjustments, but 25 points on a one to one scale. By that I mean, if I make strength 20, it costs 10 points.

Any help would be appreciated.


No advice? Hmmm, might just be all up to the Dm then.

Community / Forums / Pathfinder / Pathfinder First Edition / Advice / Kasatha build All Messageboards

Want to post a reply? Sign in.