Reducing Item Cost / Making Money


Pathfinder Society

3/5 * Venture-Agent, Ohio—Columbus

Howdy everyone!

So, I've scoured the interwebs and drawn more blanks than fires, so I'm seeing if you guys can help me out.

I've got a character concept I want to run, but the biggest problem is that it revolves around buying a 90000 gold item! Youch! Obviously, that's gonna be rough, but I'm stubborn and trying to do everything I can.

So, first thing is I've made the character pretty self-sufficient. She's a legate tempered champion paladin which means A.) I make my own armor, B.) Paladin protection means my saves will be good and C.) I can provide my own healing as necessary. This part is pretty much set in stone.

So now, it's to trying to get to that 90000 item as fast as possible. But I've only found 1 real thing of any help, which is the
Exchange Vanity Master of Trade (Fame 20, 4 PP)

Using faction contacts and mercantile experience, you can always get yourself the best deal when buying goods.
Pnce per game session, you may make any single purchase you could normally make at a 10% discount.
This discount is not available on spellcasting services or material components.

So that gets it discounted down to 81,000. Any other ideas for building up cash or reducing item cost? Day job boosts are nice, but i'm gonna try and GM baby this gal for a bit, so I won't get as many day jobs as I might, and even then at best I'm looking at 150 per scenario if I somehow make my day job check ridiculous so I think that might be a dead end.

It only needs to be 1 use cause I need it for just this one item, and if you know of any chronicles or boons that can help, I can GM it since this character is going to be a GM baby for a little while.

Any thanks or help is appreciated.

5/5 5/55/55/5

Exchange faction cards, and exchange faction boons do this occasionally

Silver Crusade 5/5 5/55/5 **** Venture-Captain, Germany—Bavaria

Ok I'll bite which item (it might be on a chronicle somewhere).

Grand Lodge 5/5

Pathfinder Starfinder Adventure Path, Starfinder Society Subscriber

If it's the ring of regeneration or the shrunken head, take a leveldip into wizard, make a ring or amulet your bonded item and only pay 45k as soon as you have 58 fame.

Scarab Sages

I don't think the wizard dip is going to work. You need to meet the CL requirements of the crafting feats to make bonded items. 7 levels of wizard hardly qualifies as a dip.

Grand Lodge 5/5

Pathfinder Starfinder Adventure Path, Starfinder Society Subscriber
niconorsk wrote:
I don't think the wizard dip is going to work. You need to meet the CL requirements of the crafting feats to make bonded items. 7 levels of wizard hardly qualifies as a dip.

D'oh, you're right. Need 3 levels of wizard for the amulet or indeed 7 for the ring. There goes that idea :)

Sczarni 5/5 5/55/5 ***

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The Extra Hours Boon will help you earn maybe a couple thousand GP.

The Exchange 3/5

Certain boons will allow you to treat your fame as higher for a purchase. This will be needed if you solve the money issue.

Scarab Sages 4/5

Yeah, as Ragoz said, reducing the fame will be necessary (or at least helpful). Even if you reduce the price, you should still need the full fame required, which I think is 58 as Damanta stated. That means at minimum 29XP or one scenario before 11th level. I suppose you could slow track from that point on and have the item for 8 scenarios. But being able to lower the Fame requirement would be a big help in getting the item sooner.

3/5 * Venture-Agent, Ohio—Columbus

Sebastian Hirsch wrote:

Ok I'll bite which item (it might be on a chronicle somewhere).

8-99:
Sorry to be so coy about it, but i've never done a special and I'm not sure how much I'm allowed to say about it before I run it? Anyways, one of the bit things is the folowing: Any character with this boon can choose to purchase an avenging dagger (120,604 gp; functions as a holy avenger but is a dagger rather than a longsword) as though her effective Fame were 10 higher. If this character has earned two, three, or all four Martyr’s Shard boons, reduce the cost of an avenging dagger to 110,604 gp, 100,604 gp, or 90,604 gp respectively.

The chance to ACTUALLY be able to wield a holy avenger as a paladin is to much of a dream fulfillment not to try to do it.

3/5 * Venture-Agent, Ohio—Columbus

Ferious Thune wrote:
Yeah, as Ragoz said, reducing the fame will be necessary (or at least helpful). Even if you reduce the price, you should still need the full fame required, which I think is 58 as Damanta stated. That means at minimum 29XP or one scenario before 11th level. I suppose you could slow track from that point on and have the item for 8 scenarios. But being able to lower the Fame requirement would be a big help in getting the item sooner.

the boon allows me to treat my fame as 10 higher, which helps, but heya, any others you know of would help.

3/5 * Venture-Agent, Ohio—Columbus

Nefreet wrote:
The Extra Hours Boon will help you earn maybe a couple thousand GP.

What's that boon do?

5/5 5/55/55/5

The DM star boons can also give you a boost on fame for one purchase

5/5 5/55/55/5

Vaults of the Ten (7th-Level, 4 Stars): Marcos Farabellus allows you to peruse one of the Vaults—the
numerous caches of relics and magic items that exist beneath the Grand Lodge of Absalom—and pick an
item to use in your adventures. You may treat your effective Fame as though it were 5 higher when purchasing
a single item. Alternatively, you can purchase a single wand that has only 10 charges; you may also increase the
wand’s caster level up to CL 7th. The wand’s price is equal to the level of the spell × the caster level × 150 gp. If
the spell has a material component cost, add 10 times the material component’s cost to the fnal price of the
wand. You may use this boon once; record the item or wand purchased below.

Sczarni 5/5 5/55/5 ***

Matthais777 wrote:
Nefreet wrote:
The Extra Hours Boon will help you earn maybe a couple thousand GP.
What's that boon do?

Allows you to make Day Job checks as a GM.

Pick up the Caravan Vanity at 2nd level to make Diplomacy a Day Job. Should be good as a Paladin.

3/5 * Venture-Agent, Ohio—Columbus

Nefreet wrote:
Matthais777 wrote:
Nefreet wrote:
The Extra Hours Boon will help you earn maybe a couple thousand GP.
What's that boon do?

Allows you to make Day Job checks as a GM.

Pick up the Caravan Vanity at 2nd level to make Diplomacy a Day Job. Should be good as a Paladin.

Wow! I absolutely have to pick up that one then. That's one I have to trade for or pick up right?

Sczarni 5/5 5/55/5 ***

Probably trade for. I haven't seen them in circulation for some time.

I GM so much that I've used like half a dozen.

The Exchange 3/5

I believe 6-20 Returned to Sky as the Exchange can possibly give you a fame boon to help this.

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