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Spell: If you are affected by a spell while attempting to cast a spell of your own, you must make a concentration check or lose the spell you are casting. If the spell affecting you deals damage, the DC is 10 + the damage taken + the level of the spell you're casting.
If the spell interferes with you or distracts you in some other way, the DC is the spell's saving throw DC + the level of the spell you're casting. For a spell with no saving throw, it's the DC that the spell's saving throw would have if a save were allowed (10 + spell level + caster's ability score).
An opponent is currently casting summon monster IV. I cast waves of fatigue affecting her. I have a casting stat of 18, Spell Focus (necromancy), and am a gnome with the Fell Magic racial trait. What is the DC of the concentration check the opponent must make?

GM Rednal |
The part you bolded is the general rule for calculating a saving throw. Individual abilities like Spell Focus are specific rules that change the general rule (by adding on to it), and so they take priority. In your case, if a save were allowed for a Necromancy spell, then yes, DC-boosting effects would apply to it.