| MichaelCullen |
Beyond the limits imposed by the spells, are there any limits (particular to PFS), in regards to planar binding creatures or making simulacra of creatures?
Could you make a simulacra of another one of your characters? Any creature with published stats? Including demigods?
Have I missed something or are these spells pretty open ended? By comparison polymorph spells are constrained in the additional resources.
In a few seeker scenarios/modules, I have done some pretty crazy things with simulacra and bindings/gates. (All within the bounds of the spells and with prior coordination with the GM) I just want to make sure that I am not missing something.
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The main benefit of Simulacra and Binding/ally spells is the duration. PFS has a houserule that only a handful of weak spells persist from scenario to scenario. You could use such shenanigans, but any longterm benefits (beyond survival) they could provide would expire when you get your chronicle sheet at the end.
Also, if you introduce NPCs like bound outsiders to a scenario, your GM is well within rights to play them however they see fit.
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Also, if you introduce NPCs like bound outsiders to a scenario, your GM is well within rights to play them however they see fit.
I've never seen a bound outsider work out the way the player planned for it to. Including one who actively made things worse for a party I was in thanks to the particular choice of outsider made by the binder.
I've never seen simulacrum used but the low hit dice make it a briefly useful ally at high levels.
Back when blood money was legal I saw lesser simulacrum used a couple of times at high levels.* One important distinction between the lesser and normal versions of simulacrum is that you don't have any control over the lesser. When one lesser simulacrum heard where we were going to be teleported during the mission briefing he promptly said "hell no" and walked away to spend the rest of his brief life living it up in Absalom.
*Yeah, casting time questions, I know. I wasn't the GM. Not relevant to the story.
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Well, in an Emerald Spire game, the last level, we had another player buy a scroll of planar ally.
He managed to call, and convince the Valkyrie to help through the last level of the place. She did a little bit of work, but it was her summoned creature that did the work.... How was it described? Right, a rainbow death pony. It ran over everything and shot its rainbow of death at nearly every thing. Was interesting to say the least.
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One of the limitations of the planar ally line in particular is that you do not get to pick what you call, it is down to the GM. Planar Binding doesn't have the same limitation but is arguably harder to use.
I had a group use planar ally in All for Immortality and I gave them one of the fairly potent deva's which helped quite a lot. I planar bound a movanic deva I think for our eyes of the ten run.
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One of the limitations of the planar ally line in particular is that you do not get to pick what you call, it is down to the GM. Planar Binding doesn't have the same limitation but is arguably harder to use.
I had a group use planar ally in All for Immortality and I gave them one of the fairly potent deva's which helped quite a lot. I planar bound a movanic deva I think for our eyes of the ten run.
Planar Ally becomes less and less interesting every time I hear something new about it.
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andreww wrote:Planar Ally becomes less and less interesting every time I hear something new about it.One of the limitations of the planar ally line in particular is that you do not get to pick what you call, it is down to the GM. Planar Binding doesn't have the same limitation but is arguably harder to use.
I had a group use planar ally in All for Immortality and I gave them one of the fairly potent deva's which helped quite a lot. I planar bound a movanic deva I think for our eyes of the ten run.
This is why Planar Binding gets all the attention.
A wizard chooses. A cleric obeys.
| MichaelCullen |
Planar binding also does not cost money.
Plus you don't upset your deity if you misuse what you bring in.
I bound and then magic jar'd a glabrezu for race for the rune carved key.
Why run around in your own body risking your own hitpoints when you can use someone else's?
I made a simulacrum of Vildeis for the Witchwar Legacy (in PFS mode) and possessed that too.
Got to possess a 1/4 god (half a demigod) for a module for 8,000. 8,000 gold is not that bad at level 17.