
Spermy The Cat |
I keep doing this, I'm sorry. I want to play an old grandfathrrly Dorf who makes tasty treats for the good companions and NPCs. Would Erastil frown upon me taking freshly-killed goblins or whatnot, and turning them into a feast?
If so, which god would let that slide? I want to at least neutral good.

Spermy The Cat |
Papa Chuck is getting on in his years. The doctor tells him to watch his blood pressure, his sight and memory are starting to go, and the arthritis makes it a pain to get up from his frequent naps. His kids have lone gone and left, and with his wife gone, it's hard to find the motivation to dust his medals, let alone the shelves and the shelf after shelf of cook books.
One day, after Papa Chuck slowly walks into his his house after a tiring afternoon of gardening, he hears a frantic banging on his front door. Travelers, with strange gear and even stranger personalities, ask for a room for the night. He gladly takes them in, in exchange for a trade of stories. And a gold or two. Hey, this food is expensive.
Papa Chuck spends half the night trading old war stories with the hobgoblin rogue, showing off his prized garden to the grippli druid, and comforting the tengu alchemist over the death of his aunt, giving the boy his first drink. The rest of the night is a dim haze. Who knew having a drinking contest against the trox paladin would be so enjoyable?
Despite the hangover pounding in his skull, and the burning in his knees as he forces himself out of his favourite chair, Papa Chuck goes to the kitchen and starts to cook breakfast for himself and his guests. Writing down some of his wife's recipes for the half-elf ranger, he then asks to come along.
The night of company and deluge of stories of the world outside have inspired Papa Chuck. He hasn't traveled since he settled down with Glady, and he'd be a liar if he said he didn't spend more nights awake in the now-empty bed. It might even be good for him to see new sights. And...truth be told, he took a perk in the rogue's pack while everyone was eating. Glady would never forgive him if he allowed them to starve.
After asking his favourite nephew to watch the place, getting a refill of arthritis medication, and digging out the wedding locket with his Glady inside, Papa Chuck takes one last look at his quiet little house, and follows the group as they leave town for the world beyond.

Hubaris |

Patrons don't have to be deities, though you have to remember that eating sentient creatures with Cook People (10th level Hex) is a decidedly Evil act. So you may wish to talk to the GM about that and maybe come to some kind of compromise.
As to Erastil, I'm sure someone else would have more information than I. He definitely wouldn't mind you eating animals and even magical beasts, but I don't know his stance on Intelligent ones.

Spermy The Cat |
Patrons don't have to be deities, though you have to remember that eating sentient creatures with Cook People (10th level Hex) is a decidedly Evil act. So you may wish to talk to the GM about that and maybe come to some kind of compromise.
As to Erastil, I'm sure someone else would have more information than I. He definitely wouldn't mind you eating animals and even magical beasts, but I don't know his stance on Intelligent ones.
Well, in fairness, they'd already be dead when the cooking begins. And Papa Chuck can't bear to waste good meat when it presents itself. But I will talk to the DM about it, yeah.
And I took a look at the patrons you suggested, and I'd have to say that deception is the closest to his personality. Do you have any advice for feat progression, or hexes? I don't want to just have one of those cookie cutter (ha) sleep and laugh builds, but I won't say no to it.

Guardianlord |

Patrons don't have to be deities, though you have to remember that eating sentient creatures with Cook People (10th level Hex) is a decidedly Evil act. So you may wish to talk to the GM about that and maybe come to some kind of compromise.
As to Erastil, I'm sure someone else would have more information than I. He definitely wouldn't mind you eating animals and even magical beasts, but I don't know his stance on Intelligent ones.
Erastil is a decidedly good god of all sentient hunters and farmers, he would most likely frown on eating any sentient, evil or otherwise. And his followers would rarely be in a congregation large enough to warrant going to war and killing sentient beings. He is simply too lawful good. He would likely only permit killing in need for food (non sentient) or in self defence of self and community. His followers don't even attack for city expansion, merely moving further away.
As to a god/patron that would allow a player to eat people, it would have to be a true evil one. Even neutral gods would consider consumption of sentient beings to be an evil act (I would even rule this true if the faithful were starving to death in the middle of the ocean - if the god wants, they can provide alternate means of sustenance for a loyal follower).

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Healing patron of course! You want to make sure your food is clean and free of disease right?
Erastil definitely wouldn't be keen on cooking people but as a Witch you don't have a direct connection to your deity anyway so really it comes down to whether or not your character believes his priests and how fervent they are a follower of him.
As far as Hexes go I'm a fan of the utility Hexes like Healing and Flight. If you don't mind spending feats on Extra Hex you can get Misfortune at level 1 and Cackle at level 2 to give you a good combat Hex that isn't Slumber.

'Sani |
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For cook people is says right in the hex: "Using this hex or knowingly eating its food is an evil act"
So if you take Gingerbread Witch and are NG, then you are effectively losing your 10th level hex, since you can't use it. Unless you want to turn evil. It's definitely an archetype that was designed to be used on an evil character, or at the very least a neutral one.
Haven't you heard the saying, "Come to the dark side, we have cookies."