| Amanuensis RPG Superstar 2015 Top 8 |
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1. A stone boulder (usable as an obstacle/weight)
2. A couple of inflated buoyent balloons
3. A bathtub (filled with hot water and bubbles)
4. A picnic (romantic music not included)
5. A sack filled with copper coins
6. A real bed with a mattress, blankets, and fluffy pillows (stuffed animals are optional)
7. A barrel filled with water, oil, flour, etc.
8. A campfire
9. A coffin (for vampires and goths)
10. A bookshelf
11. A tent (already set up)
12. A skeleton/corpse (for necromancers, could also be useful as a decoy)
13. A wardrobe (when you can't decide what to wear)
14. A block of ice (makeshift refrigerator)
15. A dung pile (can be dropped at doorsteps or dungeon entrances)
16. A ball pit (for adventurers of all ages)
17. A giant holy symbol (size matters)
18. A glass panel/distorting mirror
19. A flower bed
20. A tower shield
21. A siege weapon
22. A cart with turnips, eggs, vegetables, etc. (possibly rotten)
| Amanuensis RPG Superstar 2015 Top 8 |
[23. A trophy taken from your enemies]
24. A scratch post and litter tray (for cat owners)
25. A model ship in a bottle (for clumsy people)
26. An oversized spellbook shrunk to normal (folio) size (try to steal that)
27. World's biggest jigsaw puzzle
28. A summoning circle
29. A sail wagon (for land yachting)
30. Theatrical scenery
31. A statue of yourself
32. An opponent's weapon, shield, or spell component pouch
33. A printing press
11a. A tent with lead inlays (offers protection against scrying spells)
| Natan Linggod 327 |
Re: #22. Leave out the cart, just shrink a pile of perishable foods. At minimum level for a Wiz to cast, you could shrink, and turn into cloth, 10 cubic feet of food. Which will last for 5 days without starting to rot. Keep casting it every 5 days and you have enough rations to last a looong time without having to worry about it going bad.
| Amanuensis RPG Superstar 2015 Top 8 |
Re: #16. A ball pit is usually a box filled with balls, not a real pit.
Re: #22. I was thinking more of using it as a traffic block than a means to store food, but sure, an all-you-can-eat sushi banquet works as well.
34. A trampoline
35. A cage/aquarium
36. A giant spider web
37. A giant tortoise shell
38. A small zen garden
39. A safe (a decoy to distract thieves)
40. A special chair for Small-sized characters (so they can sit at the table with the big guys)
41. A writing desk or workbench (to scribe scrolls/craft items)
| Amanuensis RPG Superstar 2015 Top 8 |
42. A weapon rack (takes golf-bagging to a new level and you'll never run out of things to throw at your enemies with telekinesis)
43. An unwieldy musical instrument
44. Explosives, armed/fuses lit ("You think I'm bluffing?")
45. Various ways to use Sleight of Hand/cheat with bets ("I bet you cannot lift this sword")/play pranks
46. A market stall/grillwalker/icecream booth
47. A small boat (poor man's folding boat)
48. A roulette/poker/gaming table; a giant outdoor chess set
49. An iron maiden (get that circumstance bonus on Intimidate checks with style)
50. A door + frame (so you can slam it in someone's face); a portal (ominous looking)
51. A cartload of salt
52. A telescope
Also, any of the above plus burning
Anyone else?
| Amanuensis RPG Superstar 2015 Top 8 |
53. A water pump
54. A privy
55. A scaffolding (a climbing aid or to support a structure that might collapse)
56. Oversized clothes (definitely won't shrink in the wash)
57. A Colossal-sized full plate (wearable instant fortress)
58. Wooden poles, empty barrels, and other construction materials (can be used with fabricate or manual labor to build improvised traps, simple fortifications, a floating bridge, etc.)
59. A high seat (grant the sniper that +1 bonus for attacking from higher ground)
60. An emergency kit (when equipment isn't available)
61. A small crane with a long rope/chain, a winch, and a counterweight
62. A stash of illegal or embarrassing things (can be used to frame somebody)
63. A punching bag/training dummy
64. A giant magnet
65. A fully-grown clone
66. A cauldron filled with molten metal
67. A folding screen/canopy
68. A banquet with fresh food
69. A batch of pamphlets and handbills (for propaganda purposes)
70. A cabinet with contracts, permits, and other official documents (for diabolists, imposters, bureaucrats etc.)
| Amanuensis RPG Superstar 2015 Top 8 |
Keep in mind that the spell is restricted by the object's volume (10 cu. ft. at 5th level, 40 cu. ft. at 20th level). [By the way, it would be cool if we had a metamagic feat to increase the effect of spells that are measured in target volume/weight].
I considered the possibility of shrinking a door or window, but the hinges would likely prevent it. (It doesn't say so in the spell, but I think it is a reasonable assumption that you cannot use the spell to break/crush things.) Likewise, as a GM, I probably wouldn't allow bypassing a lock/trap by shrinking it, though shrinking a part of the mechanism could grant a bonus on Disable Device checks.
| Amanuensis RPG Superstar 2015 Top 8 |
2. A hot air balloon/parachute
3. A bathtub (filled with hot water and bubbles); a steambath
4. A picnic/candlelight dinner (romantic music not included)
5. A sack filled with coins
6. A bed with a mattress, blankets, and fluffy pillows (stuffed animals are optional)
7. A barrel filled with water, alcohol, oil, flour, glue, grease, paint etc.
8. A campfire/stove/oven/forge
9. A coffin (for vampires and goths)
10. A bookcase
11. A tent, already set up (with lead inlays, to protect against scrying)
12. A skeleton/corpse (for necromancers, could also be used as a decoy)
13. A wardrobe with clothes (when you can't decide what to wear)
14. A block of ice
15. A dung pile (can be dropped at doorsteps or dungeon entrances)
16. A ball pit (for adventurers of all ages)
17. A giant holy symbol/altar/shrine/confessional/totem
18. A glass panel/distorting mirror
19. A flower bed
20. A tower shield (instant cover)
21. A siege weapon/ram
22. A cart with turnips, eggs, vegetables, etc. (possibly rotten)
23. A trophy taken from your enemies/as proof for your employer
24. A scratch post and litter tray (or other accessories for familiars, pets, and animal companions)
25. A model ship in a bottle (for clumsy people); a hobby or piece of art on which you are currently working
26. An oversized spellbook shrunk to normal (folio) size (try to steal that)
27. World's biggest jigsaw puzzle
28. A summoning circle
29. A sail wagon (for land yachting) or surfboard
30. Theatrical scenery
31. A statue/painting of yourself
32. An opponent's weapon, shield, or spell component pouch
33. A printing press
34. A trampoline/safety net
35. A cage/aquarium (could also serve as a portable panic room or a Faraday cage)
36. A giant spider web
37. A giant tortoise shell/exoskeleton
38. A small zen garden
39. A safe (a decoy to distract thieves)
40. A couch/armchair/special chair for Small-sized characters (so they can sit at the table with the big guys)
41. A writing desk/workbench/alchemy lab (to scribe scrolls/craft items)
42. A weapon rack (takes golf-bagging to a new level and you'll never run out of things to throw at your enemies with telekinesis)
43. An unwieldy musical instrument (piano, gong, organ, etc.)
44. Explosives, armed/fuses lit ("You think I'm bluffing?"); pyrotechnics
45. A minibar
46. A market stall/grillwalker/icecream booth
47. A cart, sleigh, chariot, or small boat (poor man's folding boat)
48. A roulette/poker/gaming table; a giant outdoor chess set
49. An iron maiden/a gallows (get that circumstance bonus on Intimidate checks with style)
50. A door + frame (so you can slam it in someone's face); a portal (ominous looking)
51. A cartload of salt, grit, sand, rice, marbles, etc.
52. A telescope
53. A water pump (plus hose, tubes, etc.)
54. A privy
55. A scaffolding (a climbing aid or to support a structure that might collapse)
56. Oversized clothes (definitely won't shrink in the wash)
57. A Colossal-sized full plate (wearable instant fortress; task )
58. Wooden stakes, empty barrels, mortar and bricks, other construction materials (can be used with fabricate or manual labor to build an improvised trap, simple fortifications, a floating bridge, etc.)
59. A high seat (grant the sniper that +1 bonus for attacking from higher ground)
60. An emergency/prison break kit (when your normal equipment isn't available)
61. A small crane with a long rope/chain, a winch, and a counterweight
62. A stash of illegal or embarrassing things (can be used to frame somebody)
63. A punching bag/training dummy
64. A giant magnet
65. A fully-grown clone; the material component for a simulacrum
66. A cauldron filled with molten metal
67. A folding screen/canopy
68. A banquet with fresh food
69. A batch of pamphlets and handbills (for propaganda purposes)
70. A cabinet with contracts, permits, and other official documents (for diabolists, imposters, bureaucrats etc.)
71. A Gargantuan-sized object that can be used as a target for animate objects
72. A barbed wire fence/roadblock/barricade
73. A gym wheel
74. A technological item (jetpack, fire extinguisher, etc.)
75. A vat of acid (according to the environmental rules, it deals 10d6 points of damage per round!)
76. A mechanical jack; a lifting platform; a drill; a bolt cutter
77. A rug/red carpet
78. A portcullis
79. A hookah; a censer with incense/pesh, etc.
80. A candelabra
81. Firewood and food for horses (for long journeys through extreme terrain)
82. A cauldron
83. A searchlight (turn on the bat signal)
84. A portable bridge
85. A 30-ft. balancing pole; a telescopic gripper
86. An arsenal of alchemical weapons (even a dragon will be careful to face an organized militia armed with alchemical fire, acid flasks, etc.)
87. A ramp/stairway/ladder
88. A coffee machine
89. Sandbags (for damming)
90. A diving suit; a small submarine
91. Passing somebody a secret note while being observed
92. Stealing/smuggling/carrying a concealed weapon
93. Hauling loot out of a dungeon
94. Creating giant versions of things that are only usable in shrunken form (keys, weapons, etc.), possibly permanencied (so only you can use them)
95. Turning use-activated items/spell effects into command-activated items (smoke bombs, wall of a wall of iron, etc.)
96. Manipulating/sabotaging a lock/trap/device/vehicle; disarming a bomb
97. Adding real objects to illusion spells to confuse your enemies
98. Safekeeping and transport of fragile and/or valuable items
99. Tidying up your room when you have unexpected guests/letting a body or murder weapon disappear
100. Various ways to use Sleight of Hand/cheat with bets ("I bet you cannot lift this sword")/play pranks
101. Creating a hole in a brick wall; shrinking a supporting pillar to destabilize a structure
Note: It should be mentioned that absorbing touch is a similar spell with advantages (item appears in hand, somatic component only) and disadvantages (restricted to items weighing no more than 1 pound per level).
Voluminous Spell (Metamagic)
Your spells affect an increased volume or weight.
Benefits: This feat can be applied to any spell with level-dependent effects that are measured in units of volume or weight. You treat your caster level as double the normal caster level for the purpose of determining the volume or weight you can affect or create.
A voluminous spell uses up a spell slot one level higher than the spell's actual level.