| Sir_Andrew |
so after a close call during our last campaign, i decided to find a back up character just is case my character kicks the bucket next time. now i have a funny idea on building a spiritualist (his adopted older brother who has for previous story reasons is searching for our group). i plan on my previous character to be a kindness phantom who haunts/aids his older brother and cooks for the group (a ghost that cooks....yeah) but i had some questions that need answering.
1) Opening Strike says that once the phantom hits with a attack the spiritualist can choose a ally threatening the foe to make a single attack.
a)can the spiritualist choose his phantom so it can make another attack since it meets the (ally threatening the foe) qualifications?
b) i'm not familiar with natural attacks, if (A) works, do the 2 slam attacks count as a single attack, or does he do only the damage of one slam?
2) can a spiritualist dip take a single dip within another class without hurting to much? i was thing a maybe single level in inspired blade swashbuckler for melee abilities. (i plan on making melee flanking/buddy build with the spiritualist/phantom by using teamwork feats, but will also serve as scout for our group
3) whats the overall "rating" of the kindness phantom
4) more of a fluff question, do you have to follow the fluff of a archetype? i kinda want to take fractured mind for cha casting, but hate that the fluff says your phantom is you.
Firebug
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Opening Strike (Su): As a standard action, the phantom can make a melee attack against a foe. If this attack hits, the spiritualist designates one ally threatening that enemy. This ally can make a single attack at his full base attack bonus against that enemy as an immediate action.
Bold for emphasis. With natural attacks (generally) you only get all of your natural attacks during a full attack action. So you only get 1 melee attack using the standard action, aka Opening Strike.
I'd say its probably middle of the pack. Like, I could build something around it that would be fun, a helpful halfling maybe.
| Sir_Andrew |
Kindness - Opening Strike wrote:Opening Strike (Su): As a standard action, the phantom can make a melee attack against a foe. If this attack hits, the spiritualist designates one ally threatening that enemy. This ally can make a single attack at his full base attack bonus against that enemy as an immediate action.Bold for emphasis. With natural attacks (generally) you only get all of your natural attacks during a full attack action. So you only get 1 melee attack using the standard action, aka Opening Strike.
I'd say its probably middle of the pack. Like, I could build something around it that would be fun, a helpful halfling maybe.
sorry about the late reply! so i give up one of the phantom attacks to give another one attack, useful if you have a heavy hitter. though i probably gonna choose dedication phantom instead for a flanking buddy build and use teamwork feats like tandem trip and outflank. i would choose anger, but that's the complete opposite of his nature.
edit: thought of a extra question, the druid has a archtype called death druid that gets you a phantom but lacks a few things, is the base spiritualist stronger or is the druid one better?