| flamewolf393 |
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So my players went to see a demi-god guru on the mountain type wish granter. One of the players is of a custom made race that only lives in one settlement in the world that 99.99% of the world is unaware of. He wishes that no one would ever wish to harm a member of his race. So I gave the entire race sanctuary as a permanent racial trait.
Seeing as how sanctuary gives a will save to overcome, what should the dc for this be? At first I was just going to do something like 10 + 1/2 the targets HD + targets cha mod; but then we were wondering what would the dc be for targeting a large group of them?
Any advice?
| flamewolf393 |
What are you trying to achieve, in terms of story, with this? DC 10 tells a very different story about who this demigod is and how powerful they are than DC 50.
What do the other gods think about this? How will they react to public displays of divine power effecting a whole species?
Hes just a fixture of the game world. He resides on a mountain that is difficult to get to, damn near impossible to climb, and then you face trials that prove your determination (important: not worthy, merely determined). At the end if you succeed you get one wish. Beyond that he matters not at all to the world. He has no alignment, and cares nothing about his visitors beyond giving them one simple warning as too what their wish might cause and one chance to change it. Very few even know of him beyond legends and rumor, so few have ever succeeded.
| Dave Justus |
More seriously to your question, if it is a sanctuary spell exactly then targeting a group doesn't apply. You can fireball an area where a group of people with sanctuary are with impunity. It is only direct attacks (i.e. targeted spells or attack rolls) that trigger a save vs. the sanctuary spell.
Personally since this is a passive effect, rather than something that the race activates or targets, I would probably have it work on a mechanic like racial spell resistance, i.e. DC = 11 + class levels and not have an attribute play in at all. 11 or 16 are the most likely base numbers, depending how powerful an effect you want it to be.