Advanced and Giant simple templates


Advice


Could someone tell me how to make a huge anaconda (14 HD Huge variant of the listed constrictor snake). For purposes for Wild shaping.

http://paizo.com/pathfinderRPG/prd/bestiary/snake.html#snake-constrictor

This is all new to me. How it works exactly. Thank you.


That wouldn't use the Advanced and Giant simple templates. To increase the hit dice requires recalculating Base Attack Bonus and saving throws and then selecting new feats for the creature.

Silver Crusade

linkified

Note there are two main methods to advancing a monster: adding templates, and adding hit dice.

adding hit dice allows you to pretty much craft an existing monster how you like. You decide how big to make it, and also how many hit dice to give it. Try it, and get back to us on how it works for you.


If you just want stats for a really big CR10 snake, there's one here.


actually specifically im looking for two creatures to Hugeify:

1) 14 HD 'Huge' Constrictor Snake
2) Sargassum Fiend 'Huge'. This is the Large stats http://paizo.com/pathfinderRPG/prd/bestiary3/sargassumFiend.html

I should have also added it was for purposes of Wild shaping into for a druid.


By the rules: "Polymorph spells cannot be used to assume the form of a creature with a template or an advanced version of a creature." And Wild Shape acts like a polymorph spell. So templates won't help.

If you were allowed to change into a huge constrictor, the stats for the creature itself would be mostly irrelevant. "If the form you take is that of a Huge animal, you gain a +6 size bonus to your Strength, a –4 penalty to your Dexterity, and a +6 natural armor bonus." You'd gain the bite and constrict damage dice of the creature in question, but that's relatively simple to calculate for increased size. (Each size increase improves damage dice by one step. 1d2, 1d3, 1d4, 1d6, 1d8, 2d6, 3d6, 4d6, 6d6, 8d6, 12d6. Or 1d10, 2d8, 3d8, 4d8, 6d8, 8d8, 12d8.)


Those are for the GM's use. I'm pretty sure PCs can't just apply templates to invent newish creatures and polymorph/wildshape into them. You have to turn into real things.

Ah, here we go.

Polymorph spells cannot be used to assume the form of a creature with a template or an advanced version of a creature.

Since wild shape is bound by the polymorph rules, you're out of luck here.


Here's an official huge snake:

http://www.d20pfsrd.com/bestiary/monster-listings/animals/snake/snake-sea/s nake-sea-giant/

You can only wildshape into official animals, not variant ones.


Ierox wrote:

Here's an official huge snake:

http://www.d20pfsrd.com/bestiary/monster-listings/animals/snake/snake-sea/s nake-sea-giant/

You can only wildshape into official animals, not variant ones.

unfortunately doesnt have constrict. Does paizo not want Huge snakes that can constrict maybe?


Fuzzy-Wuzzy wrote:

Those are for the GM's use. I'm pretty sure PCs can't just apply templates to invent newish creatures and polymorph/wildshape into them. You have to turn into real things.

Ah, here we go.

Polymorph spells cannot be used to assume the form of a creature with a template or an advanced version of a creature.
Since wild shape is bound by the polymorph rules, you're out of luck here.

Although it does say "The constrictor snake presented here is a relatively small one. You can create stats for a larger maneater like an anaconda by applying the advanced and giant simple templates, or by advancing the stats above to a 7 HD Large snake (CR 5), or even a 14 HD Huge snake (CR 10)."

That is basically what I'm asking to do.

Although I guess that is for the GM when hes creating a monster?


Atalius wrote:
Fuzzy-Wuzzy wrote:

Those are for the GM's use. I'm pretty sure PCs can't just apply templates to invent newish creatures and polymorph/wildshape into them. You have to turn into real things.

Ah, here we go.

Polymorph spells cannot be used to assume the form of a creature with a template or an advanced version of a creature.
Since wild shape is bound by the polymorph rules, you're out of luck here.

Although it does say "The constrictor snake presented here is a relatively small one. You can create stats for a larger maneater like an anaconda by applying the advanced and giant simple templates, or by advancing the stats above to a 7 HD Large snake (CR 5), or even a 14 HD Huge snake (CR 10)."

That is basically what I'm asking to do.

Yes, but "you" there is the GM, and you're not the GM.

If you really want to be a Huge constrictor, ask the GM to houserule in an official one; don't be surprised if the answer is No. If the answer is Yes, get the stats from the GM and go wild.


Fuzzy-Wuzzy wrote:
Atalius wrote:
Fuzzy-Wuzzy wrote:

Those are for the GM's use. I'm pretty sure PCs can't just apply templates to invent newish creatures and polymorph/wildshape into them. You have to turn into real things.

Ah, here we go.

Polymorph spells cannot be used to assume the form of a creature with a template or an advanced version of a creature.
Since wild shape is bound by the polymorph rules, you're out of luck here.

Although it does say "The constrictor snake presented here is a relatively small one. You can create stats for a larger maneater like an anaconda by applying the advanced and giant simple templates, or by advancing the stats above to a 7 HD Large snake (CR 5), or even a 14 HD Huge snake (CR 10)."

That is basically what I'm asking to do.

Yes, but "you" there is the GM, and you're not the GM.

If you really want to be a Huge constrictor, ask the GM to houserule in an official one; don't be surprised if the answer is No. If the answer is Yes, get the stats from the GM and go wild.

ahh ok, thank you. You suspect he would say no? whats the reasoning? Hes a great GM very flexible


Also, here's a huge giant squid from the core bestiary. It has grab and constrict.

You're very welcome.

http://www.d20pfsrd.com/bestiary/monster-listings/animals/squid/giant-squid /

Note: You pretty specifically retain the ability to breathe when you wildshape into a water animal. You need another way to pick up a land or flight speed though.


Ierox wrote:

Also, here's a huge giant squid from the core bestiary. It has grab and constrict.

You're very welcome.

http://www.d20pfsrd.com/bestiary/monster-listings/animals/squid/giant-squid /

Note: You pretty specifically retain the ability to breathe when you wildshape into a water animal. You need another way to pick up a land or flight speed though.

Your saying i could fight on land as a squid? where does it say that in the rules? And if so, would Long strider do the job?


Atalius wrote:
Fuzzy-Wuzzy wrote:
Atalius wrote:
Fuzzy-Wuzzy wrote:

Those are for the GM's use. I'm pretty sure PCs can't just apply templates to invent newish creatures and polymorph/wildshape into them. You have to turn into real things.

Ah, here we go.

Polymorph spells cannot be used to assume the form of a creature with a template or an advanced version of a creature.
Since wild shape is bound by the polymorph rules, you're out of luck here.

Although it does say "The constrictor snake presented here is a relatively small one. You can create stats for a larger maneater like an anaconda by applying the advanced and giant simple templates, or by advancing the stats above to a 7 HD Large snake (CR 5), or even a 14 HD Huge snake (CR 10)."

That is basically what I'm asking to do.

Yes, but "you" there is the GM, and you're not the GM.

If you really want to be a Huge constrictor, ask the GM to houserule in an official one; don't be surprised if the answer is No. If the answer is Yes, get the stats from the GM and go wild.

ahh ok, thank you. You suspect he would say no? whats the reasoning? Hes a great GM very flexible

Basically he needs to compare the overall power you'd get from it with the other options available for wild shape (not necessarily limited to the tactics you're using). If it's too good it should be disallowed. I haven't pondered the case in question, so I don't know how I'd rule on it. The fact that the bestiary suggests such monsters is certainly a strong point in your favor.


It says you can wildshape into any animal. There's nothing limiting you to land-based animals; You don't gain the aquatic subtype(which is the only reason that fish and the like can't breathe air, by RAW), so you can breathe fine.

Longstrider is insufficient, because when you cast Beast Shape(a polymorph spell) your base speed changes to match that of the giant squid. The Giant Squid don't have a base speed, so you don't have a base speed. Can't increase what isn't there.


Ierox wrote:

It says you can wildshape into any animal. There's nothing limiting you to land-based animals; You don't gain the aquatic subtype(which is the only reason that fish and the like can't breathe air, by RAW), so you can breathe fine.

Longstrider is insufficient, because when you cast Beast Shape(a polymorph spell) your base speed changes to match that of the giant squid. The Giant Squid don't have a base speed, so you don't have a base speed. Can't increase what isn't there.

Oh, so I could stand in one place say for a fight, then after the fight is over wild shape into a different creature? So I could fight but I would be stationary?


Fuzzy-Wuzzy wrote:
Atalius wrote:
Fuzzy-Wuzzy wrote:
Atalius wrote:
Fuzzy-Wuzzy wrote:

Those are for the GM's use. I'm pretty sure PCs can't just apply templates to invent newish creatures and polymorph/wildshape into them. You have to turn into real things.

Ah, here we go.

Polymorph spells cannot be used to assume the form of a creature with a template or an advanced version of a creature.
Since wild shape is bound by the polymorph rules, you're out of luck here.

Although it does say "The constrictor snake presented here is a relatively small one. You can create stats for a larger maneater like an anaconda by applying the advanced and giant simple templates, or by advancing the stats above to a 7 HD Large snake (CR 5), or even a 14 HD Huge snake (CR 10)."

That is basically what I'm asking to do.

Yes, but "you" there is the GM, and you're not the GM.

If you really want to be a Huge constrictor, ask the GM to houserule in an official one; don't be surprised if the answer is No. If the answer is Yes, get the stats from the GM and go wild.

ahh ok, thank you. You suspect he would say no? whats the reasoning? Hes a great GM very flexible
Basically he needs to compare the overall power you'd get from it with the other options available for wild shape (not necessarily limited to the tactics you're using). If it's too good it should be disallowed. I haven't pondered the case in question, so I don't know how I'd rule on it. The fact that the bestiary suggests such monsters is certainly a strong point in your favor.

Oh ok I understand, thank you.


Atalius wrote:
Ierox wrote:

It says you can wildshape into any animal. There's nothing limiting you to land-based animals; You don't gain the aquatic subtype(which is the only reason that fish and the like can't breathe air, by RAW), so you can breathe fine.

Longstrider is insufficient, because when you cast Beast Shape(a polymorph spell) your base speed changes to match that of the giant squid. The Giant Squid don't have a base speed, so you don't have a base speed. Can't increase what isn't there.

Oh, so I could stand in one place say for a fight, then after the fight is over wild shape into a different creature? So I could fight but I would be stationary?

Alternatively, use the

http://www.d20pfsrd.com/classes/core-classes/druid/archetypes/paizo-druid-a rchetypes/animal-and-terrain-domains/eagle-domain/

Eagle domain to cast Overland Flight on yourself. It lasts hours per level, so it's perfect for this stuff.

If this is for a character that already exists, you can always retrain your domain or animal companion into this domain.

Alternatively, if you just want your flying giant grapple squid to be a trick you pull out from time to time, use this ointment to give yourself overland flight as a one-off:

http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/m-p/ointm ent-flying-ointment/


Ierox wrote:
Atalius wrote:
Ierox wrote:

It says you can wildshape into any animal. There's nothing limiting you to land-based animals; You don't gain the aquatic subtype(which is the only reason that fish and the like can't breathe air, by RAW), so you can breathe fine.

Longstrider is insufficient, because when you cast Beast Shape(a polymorph spell) your base speed changes to match that of the giant squid. The Giant Squid don't have a base speed, so you don't have a base speed. Can't increase what isn't there.

Oh, so I could stand in one place say for a fight, then after the fight is over wild shape into a different creature? So I could fight but I would be stationary?

Alternatively, use the

http://www.d20pfsrd.com/classes/core-classes/druid/archetypes/paizo-druid-a rchetypes/animal-and-terrain-domains/eagle-domain/

Eagle domain to cast Overland Flight on yourself. It lasts hours per level, so it's perfect for this stuff.

If this is for a character that already exists, you can always retrain your domain or animal companion into this domain.

Alternatively, if you just want your flying giant grapple squid to be a trick you pull out from time to time, use this ointment to give yourself overland flight as a one-off:

http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/m-p/ointm ent-flying-ointment/

this is great thank you very much


Ierox wrote:

It says you can wildshape into any animal. There's nothing limiting you to land-based animals; You don't gain the aquatic subtype(which is the only reason that fish and the like can't breathe air, by RAW), so you can breathe fine.

Longstrider is insufficient, because when you cast Beast Shape(a polymorph spell) your base speed changes to match that of the giant squid. The Giant Squid don't have a base speed, so you don't have a base speed. Can't increase what isn't there.

what would be my base speed on land for the squid then?


Ierox wrote:
Also, here's a huge giant squid from the core bestiary. It has grab and constrict.

Too bad the grab attacks are on secondary natural attacks, -5 to hit and 1/2 Str with that attack. I wonder if the grab grapple check from a secondary attack should take the -5 also? Probably not, none of the bestiary stat blocks include that handicap.

One day my grappler may need to become a 75ft diameter (85 w/ lunge) of Nope, but I hope that day never comes. Maybe could use monkeyfish to climb along the ground? Potion of fly, for the squid blimp? Ha, Sky Swim does not let you target Huge creatures.


Has anyone ever used this Giant squid on land before?


DM Livgin wrote:
Ierox wrote:
Also, here's a huge giant squid from the core bestiary. It has grab and constrict.

Too bad the grab attacks are on secondary natural attacks, -5 to hit and 1/2 Str with that attack. I wonder if the grab grapple check from a secondary attack should take the -5 also? Probably not, none of the bestiary stat blocks include that handicap.

One day my grappler may need to become a 75ft diameter (85 w/ lunge) of Nope, but I hope that day never comes. Maybe could use monkeyfish to climb along the ground? Potion of fly, for the squid blimp? Ha, Sky Swim does not let you target Huge creatures.

It's not so bad, as a druid you probably have multiattack anyway, so it's only -2. Still not ideal, but then again, snakes don't have 4 natural attacks, so it's a bit of a trade-off.


Multiattack is a monster feat, doesn't fly with some GMs (and PFS).

This is one of the few combat forms I've looked at where Multiattack is relevant. Hard to beat the Dire Tiger.

Still need a huge flying form, haven’t found anything that fills that role.


I guess multi attack would make it easy to throw an unarmed strike into the mix.


DM Livgin wrote:
I guess multi attack would make it easy to throw an unarmed strike into the mix.

Why would you want to, tbh? You lose like, the strength bonus on the 3 primary natural attacks (bite and 2 arms).

Hmm. Of course, you can make iteratives with the punches... Might be worth it.

Technically, if you have overland flight, the Giant Squid is a huge flying form!

^.^'


Ya, a real corner case for the Imp. Unarmed Strike.

My druid is druid 4 / monk 5 with shaping focus, limited to lvl 2 spells to pick from. Been settling with using the dire bat to grapple with.

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