[PFS] Vital Strike Psychometrist Vigilante. Help requested.


Advice


Hi folks,

I've been working on a new PFS character, a Psychometrist Vigilante. I'll be using a rebuild boon to start at level 5, so I could use some extra pairs of eyes to make sure everything is legal and works as I intended it. Also, I could use some help in refining where I want the character to go at higher levels. Any thoughts and suggestions would be appreciated.

Character concept
The concept is a Chelish noblewoman who's always been a problem child. She's a bit of a kleptomaniac, very interested in history and not a supporter of diabolism or slavery. None of those traits are conductive to a long life in Cheliax, so she devised a rudimentary secret identity. She was doing fine until she was in Absalom one day, tried to burglarize Lady Gloriana Morilla and was busted. The Taldan noblewoman wasn't above a bit of blackmail and offered her a chance: Join the Pathfinder Society and do the occasional sidemission for the Sovereign Court. To sweeten the deal, she helped with fleshing out the woman's secret identity (Jack Daw, the Deft Collector) and suggested that missions for the Society would be an ideal outlet for the young woman's thirst for knowledge and love for historical trinkets.

Build concept
I'd like a melee specialist with a big weapon, who still has some decent skills and versatility. The core of the fighting style would be a reach weapon (Bec de Corbin, for flavor purposes) with the Shield of Blades talent. Later, the Vital Punishment talent will allow me to Vital Strike on regular attacks - possibly readied - and on one AoO per round. The Psychometrist gives me a flexible buff to weapon (for instance, the impact quality) and later the ability to fly and change size.

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Female Human (Chelish) Psychometrist Avenger Vigilante
Race traits: Dual Talent (Str/Int)
Str 16, Dex 14, Con 12, Int 16, Wis 10, Cha 13.

Traits: Secret Revolutionary, Armor expert

Planned level-up choices:
1 - Avenger specialization. Bonus feat: Pychic Sensitivity, Feat: Noble Scion (Hell's Rebels version for House Jarvis. Passive Perception checks to notice hidden secret doors.)
2 - Transmutation Implement: Legacy Weapon
3 - Feat: Combat Reflexes, Social Talent: Social Grace (Bluff)
4 - Talent: Shield of Blades
5 - Feat: Pushing Assault, Social Talent Mockingbird, Extra social Grace (Knowledge history)
6 - Divination Implements: Third Eye. Transmutation Power: Size alteration.
7 - Feat: Extra focus power: Mind over Gravity, Social talent: Quick Change
8 - Talent: Vital Punishment

--

I'm not too sure where to spend my feats at later levels. Extra Focus Power is nice, but will leave my mental focus spread pretty thin. also, I'm not sure whether Pushing Assault will really work as I hope it does. I don't see the character as intimidating (no Cornugon smash) and Furious Focus won't work in conjunction with Shield of Blades. I've even thought about Orator and Esoteric Linguist, to give my skills some more 'oomph' and give flexibility with scrolls. Any suggestions?


obv you'll want the impr and grtr vital strike feats


You get another vigilante talent at 10: Strike the Unseen looks good, or Signature Weapon if you feel your combat numbers are falling behind.

If you're seriously getting in to Vital Strike then you'll probably get Devastating Strike at 9, Improved VS at 11. If you'd rather focus on skills, which skills will you have?

On pushing assault, it depends on positioning and whether the enemy has anything else it can do. If it can attack someone else, use a SLA or avoid AoOs as it approaches you then you've given up power attack damage for not much. If it's a simple melee brute and you're covering the other PCs then it's a good bargain.


Third Eye - Resonant Power, іt can not be taken. You will have to take Sudden Insight.

Verdant Wheel

Furious Focus WILL work with Shield of Blades, as far as I know. You need to take the penalty on "at least one" of your attacks, but you don't need to take it on all of them.

Also I don't think Vital Punishment will allow you to make Vital Strikes on your regular attacks; just the standard Attack Action that Vital Strike already works with.

Of course, I could be misunderstanding and you only plan to Standard Action Vital Strike anyway, in which case Furious Focus and Shield of Blades won't work together, as you say.


Thanks for the suggestions. Between Devastating Strike and the rest of the Vital Strike line, I might indeed have less feats to spare than I thought. Nitro, I did indeed meant to say I would Vital Strike as a standard Attack action (with AoO's as a bonus when it happens), so therefore Furious Focus wouldn't work.

Okkam, good call on Third Eye vs. Sudden Insight. Didn't know how I got those mixed up.

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