Friendly Fire Maneuvers


Rules Questions


Is there a clarification for this teamwork feat. It seems confusing. In the description it says that it "You anticipate your ally's ranged attacks" which makes me think archery. But in the body of the work it says that it has more to do with reach weapons.

Myself and a fellow player are having a debate about it.

Thanks.


Friendly Fire Maneuvers wrote:
Allies who also have this feat cannot provide soft cover to enemies, allowing you to make attacks of opportunity against an enemy even if those allies grant you soft cover against that foe’s attacks. If an ally who also has this feat casts a spell that targets the area you are in as it allows a Reflex saving throw to avoid the effect (such as fireball), you gain a +4 dodge bonus on that saving throw.

Soft cover applies both to reach weapons and to ranged weapons. This means that your allies with this feat do not provide the -4 penalty usually invoked for them being in the direct line of fire between you and your target. Note that this -4 is distinct from the -4 penalty for hitting something engaged in melee.

It mentioning attacks of opportunity is odd, but it does still specify that allies don't provide soft cover, so that's relevant. The ability to AoO still helps with reach weapons or Snap Shot.

Sovereign Court

Cover, even soft cover normally prevents you from making attacks of opportunity. By negating the cover provided by allies, this feat re-enables them for your archer.

Also, any weapon used against enemies not directly adjacent (so, almost all reach weapons) use the ranged attack rules for determining whether an enemy has cover.


So...does this negate the cover of allies when firing into combat? I want to say yes, but like i said a friend and i differ on opinion.

Sovereign Court

It does. That's the whole point.


Ascalaphus wrote:
It does. That's the whole point.

That is what i thought, but where they throw reach weapons right in the first sentence my friend is considering that it doesn't.

Thanks for the clarification


It does, but both you and the ally that would have otherwise provided cover need to have the feat.

Unless you're an Inquisitor with Solo Tactics.

Sovereign Court

The feat helps with both reach and ranged weapons - in both cases allies can get in your way and the feat help avoid that "friendly failure to fire". It helps that ranged and reach use the same set of rules for determining cover.

Of course, you won't find quite that many melee allies with all the prerequisites. The feat caters rather intensely to inquisitor Solo Tactics.

Although I could imagine a sort of hit and run elven strike team that switches quickly between ranged and reach weaponry.

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