| hellhamster |
Can anyone please explain me "cruel thicket" subdomain power from Thorns (plants)? How does it works, particularly this moment:
"if you activate this ability in an area with numerous plants (grass, weeds, trees, etc.), the area also becomes difficult terrain"
Which area means? Nine squares around you or all area with grass,trees such as meadow or forest? If it's only 9 squares, so - how does it works, i mean - creature must move with half half speed?
"These effects last for 1 minute, after which the vines crumble to dust. Creatures able to move through natural undergrowth unhindered ignore the effects of this ability"
And this? What undergrowth means?
| hellhamster |
UP
Cruel Thicket (Su)
As a standard action, you can cause the ground in a 5-foot-radius burst centered on you to sprout twisting, thorny vines. Any creature moving through it must travel at half speed or take bleed damage equal to half your cleric level; if you activate this ability in an area with numerous plants (grass, weeds, trees, etc.), the area also becomes difficult terrain. These effects last for 1 minute, after which the vines crumble to dust. Creatures able to move through natural undergrowth unhindered ignore the effects of this ability. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.
| Jhaeman |
It sounds to me like this:
1. In most terrain, characters can move at full speed through the Cruel Thicket squares, but if they do they take the bleed damage.
2. In areas with numerous plants, the area around the caster becomes difficult terrain. Characters who move at 1/2 speed (normal for difficult terrain) take damage, but those who move at 1/4 speed do not.
The last line about characters able to move through natural undergrowth unhindered means that druids with Woodland Stride or characters with other similar special abilities (through class features or spells) wouldn't be affected by the Cruel Thicket at all.
John Compton
Pathfinder Society Lead Developer
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It sounds to me like this:
1. In most terrain, characters can move at full speed through the Cruel Thicket squares, but if they do they take the bleed damage.
2. In areas with numerous plants, the area around the caster becomes difficult terrain. Characters who move at 1/2 speed (normal for difficult terrain) take damage, but those who move at 1/4 speed do not.
The last line about characters able to move through natural undergrowth unhindered means that druids with Woodland Stride or characters with other similar special abilities (through class features or spells) wouldn't be affected by the Cruel Thicket at all.
This matches my interpretation of the power (might be helpful coming from the subdomain's author).