| Keldin |
So, first let me quote from page 154 of the Core Rulebook, with the parts I'm confused about in all caps:
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Darkwood: This rare magic wood is as hard as normal wood but very light. Any wooden or mostly wooden item (such as a bow or spear) made from darkwood IS CONSIDERED A MASTERWORK ITEM and weighs only half as much as a normal wooden item of that type. Items not normally made of wood or only partially of wood (such as a battleaxe or a mace) either cannot be made from darkwood or do not gain any special benefit from being made of darkwood. The armor check penalty of a darkwood shield is lessened by 2 compared to an ordinary shield of its type. To determine the price of a darkwood item, use the original weight but add 10 gp per pound TO THE PRICE OF A MASTERWORK VERSION OF THAT ITEM.
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So is a darkwood weapon natively considered masterwork or not, and what is the price of one?
Let's say I want to make a Darkwood Composite Longbow for a +2 Strength modifier. The base price for a composite longbow is 100gp, with an additional 100gp for each bonus. Total 300gp. A longbow weighs 3 pounds. If I want to get the +1 to hit that a Masterwork weapon would normally get, what do I pay? 330gp or 630gp? I would guess that I would still be able to enchant it even if I didn't specifically make it masterwork?
| Rerednaw |
Masterwork cost = 300 gp.
Darkwood material adds 10 gp per pound of base weight. So 3 pounds x 10 gp/pound = 30 gp.
300+30 = 330 extra gp on top of base cost of bow + cost for str. Though really the flat rate cost of adaptive is better than str in the long run. May not be an option early on.