False Medium, False Sensitivity


Rules Questions


How does it work exactly? It says fake the ability to use occult skill unlocks and that any results are fabricated. Does it mean that you still use it as the skill unlock, and it works as the skill unlock, but that its fluffed as being false? Or is the feature just whatever you can make up which is probably wrong depending on the GM?


Another question to ask since I was reading it. Does this have the /day or /week limitation given the "fake" thing in the feature?

Scarab Sages

False Sensitivity (Ex):
At 2nd level, a charlatan can convincingly fake the ability to use occult skill unlocks such as automatic writing and dowsing. An untrained onlooker can’t tell the difference between the false medium’s scams and a true use of occult skill unlocks.

An onlooker capable of using the particular occult skill unlock that the false medium is faking can attempt the appropriate skill check for that unlock, opposed by the false medium’s Bluff check, to detect the fraud.

In any case, any results of the false medium’s charades are fabricated (for instance, the false medium might ask leading questions to elicit false memories while pretending to use hypnotism).

This ability replaces the 2nd-level rogue talent.

The way I'm reading in and would play it is it gives no actual skill unlock and simply allows you to Bluff people into thinking you actually have occult powers. If the person is trained in Occult skills, their knowledge of that skill might allow them to pierce your lies. Otherwise, they automatically believe you are in touch with the occult. In any cases, the result is totally false. Your character makes it seems like spirit are whispering words for him to write on the page, but in reality he's simply writing random words and faking it to be true. Like a barbarian could do, but you learned how to do it in a believable (to the untrained eye) fashion.

There would also have no daily/weekly limit as it is not actual skill unlock and you could lie all day about being able to find water with a stick.

Think of it like a palm reader or something similar, in a world where divination is actually proven to exist, yet still is not widespread.
1. Your average Joe: He can try to fake knowing how to do those stuff, but since it's hardly widespread, there would probably be penalty on the Bluff check as to the veracity of the lie and of course the results are wrong.

2. False Medium doing it: Still no actual results from the skill unlock, but people think you know what you are doing. Since this doesn't give you results, you can either give white lies or other open ended cryptic gibberish, but your lies could be eventually pierced by people doing back checks. Note that you could use other skills to achieve said results and maintain a facade: There is nothing preventing faking dowsing for water and "discovering" that water source you found with Survival the previous day; or casting a silent still suggestion while faking hypnotism; or faking automatic writing by writing stuff you know about your customer that you learned by Gathering Info around town.

3 Actual Medium (or other Psychic): You can use your skill unlock with the limit imposed by them, you could invest in Bluff and appropriate means or multiclass in False Medium to be able to fake it the rest of the time and keep your real use for important or wealthy customers.


Ouch sounds more like an NPC class ability then if you are practically giving up a feature for nothing substantial. Thanks.


Well... it's something you could always have tried with a good Bluff... the ability simply lets you succeed automatically vs people that don't have occult skills.

While I agree it's more useful in the hands of a GM, there might be ways to use it as a PC as well.

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