Korvosa settlement stats


Curse of the Crimson Throne

Grand Lodge

I'm trying to play a Zeitgeist binder (spiritualist Archetype) but its asking for corruption, crime, economy, law, and society stats that I can not seem to find in the adventure path or the Korvosa guild books. where could I find them or do they not exist?

Grand Lodge

Adventure Path Charter Subscriber

They are in the CotCT hardcover. If you're a player, you'll have to ask your GM since he/she may be modifying things.

-Skeld


Spoiler:
One thing to keep in mind is that Korvosa's settlement stats vary over the course of the adventure (depending on the current stage), and a Zetigeist Binder cannot summon their phantom if its associated settlement stat hits 0 or lower.

Of the six settlement stats, Corruption is the only one that never drops below 0 at any point during the campaign. Everything else fluctuates between very high to very low, but Corruption stays positive throughout.

The stats are listed (in brief) below. Keep in mind that your GM may change them depending on the story.

Normal - Corruption +2, Crime +0, Economy + 4, Law +5, Lore +4, Society +0.

Anarchy - Corruption +6, Crime +9, Economy -5, Law -6, Lore +3, Society -2.

Martial Law - Corruption +2, Crime -2, Economy -3, Law +7, Lore -1, Society -4

Plagued - Corruption +4, Crime -2, Economy -1, Law +3, Lore +1, Society -2

Unrest - Corruption +6, Crime +0, Economy +1, Law +5, Lore +3, Society +0

Grand Lodge

Adventure Path Charter Subscriber
Roscoe Rackham wrote:
** spoiler omitted **

All that could be considered spoilers for a player in this campaign, which is why this best answer is "talk to your GM."

-Skeld

Dark Archive

Pathfinder Adventure Path Subscriber

I guess the real question that this raises is "what happens to a zeitgeist binder spiritualist who selects a non-zero settlement stat, and due to story reasons that settlement stat becomes zero?"


It's not mentioned in the archetype, but here's how I would rule it my game:

If the settlement stat tied to the zeitgeist drops to zero or negative, the zeitgeist loses its Settlement Aspect and Settlement Avatar abilities. (This is also what happens when manifesting outside of the zeitgeist's community.)


Korvosa's settlements stats are published in the Player Companion Varisia: Birthplace of Legends.

Korvosa
LN large city
Corruption +2; Crime +0; Economy +4; Law +5; Lore +4; Society +0
Qualities academic, holy site, magically attuned, prosperous, strategic location
Danger +10
----------------
DEMOGRAPHICS
Government overlord (monarch)
Population 18,486 (16,637 humans, 739 dwarves, 371 elves, 369 halflings, 184 half-elves, 186 other)
Notable NPCs

  • Swordmistress Sabina Merrin (female human fighter)
  • Headmaster Toff Ornelos (male human aristocrat/wizard)
  • Field Marshall Cressida Kroft (female human aristocrat/fighter)

----------------
MARKETPLACE
Base Value 12,800 gp; Purchase Limit 85,000 gp; Spellcasting 9th
Minor Items 4d4; Medium Items 3d4; Major Items 2d4


Also may I ask if there are certain concrete points during the campaign where the settlement stats change? I searched the hardcover but just found mentions of conditions in the city at any given point but never any "at this point treat Korvosa as having the "x" variant of it's settlement stats as seen on page "y" "

Is it just up to the GM's discretion in what condition the city is currently in?

Thanks!


Helel13 wrote:
**Spoiler Omitted**

Spoiler:
Check out the "Korvosa Statblocks" section in the Curse of the Crimson Throne hardcover, Appendix 2, pp. 398-99. It details when the city statblocks change; specifically, which socio-political events in the city change the statblock.
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