Sneak attack, multiple damage types, and DR


Rules Questions


I was reading over the stuff on exactly how sneak attack works and a question came to mind. I couldn't find an answer (perhapse my search-fu is not strong), so I figured I'd just ask:

-I sneak attack a target and hit for 1d6 (bludgeoning),
-My weapon is shocking and adds 1d6 electrical damage,
-My target has DR10/adamantine

My physical attack has little chance of beating the target's DR, but DR does not stop electrical damage.

A) Would my sneak attack count as electrical damage or bludgeoning damage?

B) Does this change if instead of a monk unarmed strike + AoMF, I use a +1 shocking weapon? Or just a regular unarmed strike and an AoMF?

C) If I crit and roll 11 bludgeoning damage, what type of damage is it? (for effects that trigger and scale off of certain types of damage)


sneak attack adds to your weapon's damage. So if you had 1d6 sneak attack you'd do.

2d6 bludgeoning and 1d6 electric
it doesn't change at all on how you're getting the attack.
sneak attack is always the same type as the weapon.


Raetu wrote:

I was reading over the stuff on exactly how sneak attack works and a question came to mind. I couldn't find an answer (perhapse my search-fu is not strong), so I figured I'd just ask:

-I sneak attack a target and hit for 1d6 (bludgeoning),
-My weapon is shocking and adds 1d6 electrical damage,
-My target has DR10/adamantine

My physical attack has little chance of beating the target's DR, but DR does not stop electrical damage.

A) Would my sneak attack count as electrical damage or bludgeoning damage?

B) Does this change if instead of a monk unarmed strike + AoMF, I use a +1 shocking weapon? Or just a regular unarmed strike and an AoMF?

C) If I crit and roll 11 bludgeoning damage, what type of damage is it? (for effects that trigger and scale off of certain types of damage)

a. Blunt as your weapon isn't electric, but Blunt.

If you used a Flame Blade (weapon type Fire not slashing), then it would be pure fire sneak attack.
b. No, unarmed strikes are Blunt.
c. If you Crit, roll 11 Blunt (total?) Then it would be 11 Blunt +1d6 Sneak attack (Blunt) + 1d6 Shocking enhancement= 11 Blunt on Crit +average 3.5 electric +3.5 sneak attack per sneak attack dice.
Sneak Attack always emulates the weapon type.

(hint 1d6 averages 3.5).

If you had a sword that changes weapon type that changes the sneak attack.


I see, thank you both.


Just to make things more complex, a certain level of enchantment beats DR. The table in the Core Glossary indicates that a +4 Light Mace (bludgeoning) would get all of its 1d6+4 Bludg through any DR except one with an alignment (or of course one indicated as DR/--).


bitter lily wrote:
Just to make things more complex, a certain level of enchantment beats DR. The table in the Core Glossary indicates that a +4 Light Mace (bludgeoning) would get all of its 1d6+4 Bludg through any DR except one with an alignment (or of course one indicated as DR/--).

But wouldn't that make things less complex by virtue of the fact that physical-type characters wouldn't need a type 4 bag of holding just for the armory full of weapons they'd need to beat the different kinds of DR?


That's correct. The ultimate weapon vs all DR (except for DR/-) is a +5 weapon. It goes through DR/Magic, DR/Silver, DR/Cold Iron, DR/Adamantine, and DR/Alignment.


PokeyCA wrote:
The ultimate weapon vs all DR (except for DR/-) is a +5 weapon.

Not just DR/-. It doesn't go through DR Bludgeoning / Slashing / Piercing (unless it's the right type of +5 weapon).

There's also DR/Epic, but that's pretty rare.


For DR/Epic, you just need extra properties on the weapon, since a +6 equivalent weapon works.

Silver Crusade RPG Superstar 2014 Top 16

Or a Paladin.

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