RebelFire
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Anything written in spell description about light level stacks. Is it possible to stack four spheres light level increase?
Lorewalker
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Ferious Thune
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This spell has always seemed poorly phrased to me. I do agree that the light level cannot increase past what a normal torch gives. Where it gets confusing and awkwardly worded is with how far apart the lights can be. "The dancing lights must stay within a 10-foot-radius area in relation to each other." That means none of the lights can be more than 10 feet from any other light, correct? If so, then the light they give off will always overlap by at least 10 feet and by spreading them out at best you're increasing your radius by 10 feet in two directions and 5 feet in the other two.
That's a minor inconvenience when looking at dancing lights, but how about with motes of Dusk and Dawn?
The motes of dusk and dawn must stay within a 10-foot-radius area of one another but otherwise move as you desire (no concentration required): forward or back, up or down, straight or turning corners, or the like. The motes can move up to 100 feet per round. A mote winks out if the distance between you and it exceeds the spell's range.
The spell is clearly based off of dancing lights, but it's third level and still only has a 1 minute duration (not minutes/level. 1 minute like dancing lights). The problem is, with the required overlap, you're going to end up with all kinds of competing light sources. In ambient darkness, would two motes of dawn increasing light two steps and two motes of dusk decreasing light 1 step result in dim light in the center square and any square where all four overlap? Normal light where the motes of dawn overlap each other or don't overlap anything? And darkness where the motes of dusk overlap each other or don't overlap anything?
As a third level spell, would it negate darkness, continual flame, light, and dancing lights where they overlap?
Very confusing to me.
| Melkiador |
No, just like have 4 flashlights of the same type taped together does not increase the overall brightness. The light brightness is still equal to the brightest individual source
No. That does actually increase the "brightness". Think of a Christmas tree light. Individually, they wouldn't illuminate much at all, but when they are all burning together, they can illuminate the entire room they are in. It's also the reason candelabras exist.
But the game is an abstraction, so light sources don't stack like this in the game.