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Effective levels of what?
Effective spellcasting level from PrCs? Yes, those stack with actual class levels to determine spellcasting.
Effective class levels from the Evangelist PrC aligned class? Yes, those stack with actual class levels for all abilities.
Some other effective levels? Depends on the source.

Ridiculon |

ok, is there a rule or faq or blog post or dev statement about it? are you inferring it from some rules wording somewhere? I know ability mods don't stack, just looking for a similar wording here
i'm essentially just checking my assumptions
EDIT: just noticed your brute vigilante reference chess pwn, checking it

Ridiculon |

ok, the Brute Vigilante ability says
Heavy Punches (Ex): The brute eschews civilized combat and prefers to wade into a fight with his fists swinging. While in his vigilante identity, the brute's unarmed strikes deal damage as if he were a monk of his size and vigilante level. If he has levels in other classes that provide monk advancement for unarmed strike damage, his vigilante level stacks with those levels whenever he is in his vigilante identity.
This isn't referring to class levels stacking, just the unarmed strike damage/ability. Is there something that specifically talks about class levels instead of spellcasting/ability levels?
nvm, it definitely is talking about stacking class levels

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Effective levels will be limited to abilities. So it wouldn't fit in with the system to have one ability or class set your effective level based on your character level and another ability do the same. Those type of things should not stack as they are based on character level.
Another example is if something said "your effective monk level is character level - 4" and you take monastic legacy to add half your monk levels again. You couldn't add any as all your levels are contributing to "character level - 4" so you'd need to either take Cl-4 or 1/2 CL

Chess Pwn |

here is the rule for non stacking.
"unless an ability specifically says it stacks with similar abilities (such as an assassin's sneak attack), or adds in some way based on the character's total class levels (such as improved uncanny dodge), the abilities don't stack and you have to use them separately."
So the answer to a stacking question is 99% No, since most people don't ask questions when it specifically says it stacks.

Ridiculon |

here is the rule for non stacking.
"unless an ability specifically says it stacks with similar abilities (such as an assassin's sneak attack), or adds in some way based on the character's total class levels (such as improved uncanny dodge), the abilities don't stack and you have to use them separately."
So the answer to a stacking question is 99% No, since most people don't ask questions when it specifically says it stacks.
cool, that's perfect, can't believe i forgot that existed