retraining a class level of reanimated medium?


Rules Questions


1 person marked this as FAQ candidate.

Hi,
one of my players was a level 5 summoner, who died in our last campaign. During the campaign, and after his death, his soul managed to gain a class level (Its very long to explain how) and he picked a level of reanimated medium (medium archetype) to resurrect (otherwise, it would have been imposible).

Now, that level of medium allow him to channel his own soul in his own body daily. But, besides of being alive again and the new skill class obtained, that level dip is kind of useless for his character. I searched for prestige class which can transfer a surge effect (spiritu surge, rage, etc) to a companion/eidolon/familiar, but it seems it doesn't exist.

Do you think if he retrain that medium level will he die again? How do yo solve this problem?
RAW: I think he can retrain
RAI: I think he would die, unless he paid a resurrect effect...

Silver Crusade

Rules aside if I was the GM I wouldn't allow the retrain, as it would be an insanely cheap way to get out of dying and resurrection costs.

By the rules though I don't really see anything preventing him from retraining, and I doubt he would die again.

Liberty's Edge

What would have happened if he had chosen another class when he was dead ?

IMO that is the situation he would come "back" to should he retrain :-)

FAQed as I would like to know the official tackle on this :-)


If it were desired to avoid any sense of cheesy freeriding back to living, perhaps a couple levels in Witch country with the familiar-possessing archetype? Or maybe enough Alchemist to UMD a book on Clone?

Liberty's Edge

1 person marked this as a favorite.

The way Reanimated Medium works is that your body is alive but your spirit isn't really attached to it in the 'normal' way... rather you are 'possessing' your otherwise comatose body.

Thus, if you retrain out of the ability to do that... you are a well trained spirit hanging around an immobile body.

Basically, you either need to die and be brought back 'normally' OR use some kind of ritual / unique spell to reconnect your spirit and your body... at which point your level of Reanimated Medium would become some kind of 'regular' Medium and could be retrained away.


1 person marked this as a favorite.
Rysky wrote:

Rules aside if I was the GM I wouldn't allow the retrain, as it would be an insanely cheap way to get out of dying and resurrection costs.

By the rules though I don't really see anything preventing him from retraining, and I doubt he would die again.

Yes,it is cheap, but in my setting it is nearly impossible to achieve. That character learned how to summon his soul after death because a NPC medium share her soul with him, and he did tricking things by this way, so finally he could level up and i told him about that archetype at this moment (and not before, he kept playing to see the final of a war campaign trying to resurrect with NPC help).

The Raven Black wrote:

What would have happened if he had chosen another class when he was dead ?

IMO that is the situation he would come "back" to should he retrain :-)

FAQed as I would like to know the official tackle on this :-)

If he had chosen another class, he couldnt have been risen back, and his soul would be a kyton augur loyal to a NPC bigboss (nowadays defeated)

(Yes, it was a very crazy adventure)

Grand Lodge

Quote:
I searched for prestige class which can transfer a surge effect (spiritu surge, rage, etc) to a companion/eidolon/familiar, but it seems it doesn't exist.

Marshal Spirit lets you do this at level 1, as well as letting you Surge for other allies. They might even consider taking a second level of Medium to give everyone (including the Eidolon) solid Shared Seance buffs like +2 Damage.


Markov Spiked Chain wrote:
Quote:
I searched for prestige class which can transfer a surge effect (spiritu surge, rage, etc) to a companion/eidolon/familiar, but it seems it doesn't exist.
Marshal Spirit lets you do this at level 1, as well as letting you Surge for other allies. They might even consider taking a second level of Medium to give everyone (including the Eidolon) solid Shared Seance buffs like +2 Damage.

Yes, he can transfer his surge, but only twice per day at that level. And if he leveles up as medium, eidolon and summoner abilities wont progress anymore. Because of this, i was searching for a animal companion prestige class which allows to progress spellcasting and companion abilities.

The second medium level brings shared seance, but i think it would be more useful to obtain more summoner levels, and if it is possible, retrain the medium level

Grand Lodge

He should start most days with 6 influence, unless there's back to back adventuring days. Which would let him surge 5 times.

Losing summoner progression definitely hurts. Although there's a recent feat to make up 4 levels of eidolon progression.


Markov Spiked Chain wrote:

He should start most days with 6 influence, unless there's back to back adventuring days. Which would let him surge 5 times.

Losing summoner progression definitely hurts. Although there's a recent feat to make up 4 levels of eidolon progression.

RAW, reanimated medium starts with 3 influence points. And at level 1, he cant gain more influence points.

I didnt know about that feat. Is it similar to boon companion feats?

Grand Lodge

Reanimated Medium is written weirdly:

Reanimated Medium wrote:
The spirit gains 3 points of influence over his body, to a maximum of 6 points.

So you gain 3 a day, but if you didn't surge the previous day, you'll have 6 for most adventuring days.

Yeah, it's like Boon Companion. Actually, I hope I'm not thinking of the Spiritualist version. I probably am. :( But if you're the GM, it's pretty easy to just say Boon companion works on Eidolons.


Yes, reanimates medium is confusingly written.

Ok, I could allow that house ruled feat (boon eidolon) since his eidolon is not very mix-maxed. This player wants to be a polemom trainer in combat and a politician outside combat, and medium have bluff and diplomacy as class skills (and he could use surge in bad dice throws)

So, he can pick another three levels of medium while progressing his eidolon. That would bring shared (useful) seance, access to level 1 medium spells (i dont know its usefulness), and another +1 to spirit bonus (useful). The result is a fully grown eidolon and a character with a strange support role (worse spells although more flexible, and continous buff)
it would be interesting if he retrainef the summon monster class feature picking the spirit summoner archetipe to improve the strange build. Or maybe it is a silly idea

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