Lesser Celestial Totem and Path of Glory


Rules Questions


Okay so this is probably a case of poorly done wording causing things to work together which were not intended to. So path of glory reads as follows

Spoiler:
You cause four 5-foot squares (one of which must be your space) to glow with dim illumination. Starting on your next turn, as a swift action you can extend the glowing area by an additional four 5-foot squares; each new square must be adjacent to a square that was previously glowing. Allies that end their turns on a glowing square (including one who falls unconscious in the square) are healed of 1 point of damage.

and Celestial Totem Lesser reads as follows

Spoiler:
While raging, the barbarian benefits from increased magical healing. Whenever she is subject to a spell that cures hit point damage, she heals 1 additional point of damage per caster level. In the case of non-spell healing effects (such as channeled energy or lay on hands), she heals a number of additional points equal to the class level of the character performing the magical healing. This does not affect fast healing or regeneration.

Now I pose this question. Does the celestial totem lesser amplify the healing produced on each turn of Path of Glory or does it not work with it. Path of glory is definately NOT fast healing otherwise it would mention those words. Also fast healing occurs at the beginning of the turn not the end so changing it would change how the spell works. I would not be bringing this up save for the fact that BOTH of these abilities are available to a level 4 skald, which he can share them with his party. So assuming it would work that would be 20 points of healing to each person who starts in the squares that start their turns in the glowing squares on round one and 15 to those that get in on round 2. This compounds itself with each level. Level 5 turns into 30 for the first rounders and 24 for the second rounders. Now yes it costs alot of rounds of bardic performance right? Not really, what if you have lingering performance (as many skalds do) then guess what for 2 rounds of performance and a second level spell you heal most of the party for 20 at level 4, granted that is only out of combat healing but still.

So to be clear, here are the things I wish for this thread to discuss.
1. Do these two affects work with each other RAW?
2. Is this as powerful as I think it is?
3. Should either of these two receive an errata if so which one needs to be clarified?

Links to the PFSRD version of each of the above abilities below.
http://www.d20pfsrd.com/magic/all-spells/p/path-of-glory
http://www.d20pfsrd.com/classes/core-classes/barbarian/rage-powers/paizo--- rage-powers/celestial-totem-lesser-su


They work just fine together. Every round.

It's a great way to heal during combat and still have all your actions.

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