| Stewart818 |
I'm starting a new character in a game and trying to combine the two archetypes. I want to play someone that uses cards(Yu-Gi-Oh! villain-esque), I don't care that they're destroyed or that other weapons would deal more damage. Is there any reason the Kensai can't choose "card" or "deck of cards" for their class abilities? Card Caster gains Deadly Dealer as a bonus feat which allows the spellcaster to treat them like weapons, so can I use them as chosen weapons? Get Weapon Focus? etc.?
Deadly Dealer:
You can throw a card as though it were a dart, with the same damage, range, and other features. You must use the Arcane Strike feat when throwing a card in this way, or else the card lacks the magical force and precision to deal lethal damage. A card is destroyed when thrown in this way.Harrow cards are treated as masterwork weapons when thrown using this feat, but are still destroyed after they are thrown. A harrow deck can no longer be used as a fortune-telling device after even a single card is thrown.
A spellcaster with this feat can enhance a deck of cards as though it were a ranged weapon with 54 pieces of ammunition. This enhancement functions only when used in tandem with this feat, and has no affect on any other way the cards might be used.
I've been trying to find a specific ruling on this, but haven't come up with anything.
| pulseoptional |
| Brain in a Jar |
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While i agree that the intent of Kensai would be that the martial or exotic melee weapon is your "chosen" weapon, it really isn't worded very well from a RAW perspective.
Even if you follow the intent it's still very possible to use a weapon with a range (Throwing Axe, Starknife, etc) and all of it's abilities would still function with a Throwing build.
| Snowlilly |
There have been many RAW arguments on whether or not Kensai requires a martial or exotic MeLee weapon. I can assure you should it go to FAQ, they would. If we both agree that's the likely outcome, can't we just agree what the rule says?
I agree.
There is no doubt what the ruling would be if answered in a FAQ.
| Brain in a Jar |
There have been many RAW arguments on whether or not Kensai requires a martial or exotic MeLee weapon. I can assure you should it go to FAQ, they would. If we both agree that's the likely outcome, can't we just agree what the rule says?
Like i said i understand the intent.
I just also can see why some people would think it's not a requirement because of the poor wording.
| Stewart818 |
You guys are quoting the Weapon Proficiency part of the Kensai. But the Canny Defense ability doesn't say it has to be the same as the weapon you are proficient with, just a specific "chosen weapon".
Canny Defense: At 1st level, when a kensai is wielding his chosen weapon, he gains the canny defense ability. This is identical to the duelist prestige class ability of the same name, save that his chosen weapon may be of any type.
James Risner
Owner - D20 Hobbies
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You guys are quoting the Weapon Proficiency part of the Kensai. But the Canny Defense ability doesn't say it has to be the same as the weapon you are proficient with, just a specific "chosen weapon".
Because the author didn't think someone would cheese out inserting an unwritten rule of "you can choose any weapon, not the signature weapon you picked with your weapon proficiency."
I, as a GM, wouldn't allow that unwritten rule.
| Snowlilly |
You guys are quoting the Weapon Proficiency part of the Kensai. But the Canny Defense ability doesn't say it has to be the same as the weapon you are proficient with, just a specific "chosen weapon".
Quote:Canny Defense: At 1st level, when a kensai is wielding his chosen weapon, he gains the canny defense ability. This is identical to the duelist prestige class ability of the same name, save that his chosen weapon may be of any type.
You make your choice when you select the weapon proficiency granted by the class.